Competitions · China
Maoming Open 2018
Maoming, Guangdong · 11 November 2018 · 8 events · 55 competitors · 57 personal bests
Kailong Li (李开隆) won three of the eight events (3×3, 4×4, 5×5) and the closest final was the 3×3, won by Kailong Li (李开隆) by 0.25 seconds. 55 competitors produced 57 personal bests, 20 of which still stand today, and ten people held a competitor card for the first time.
The moment
The day's biggest improvement
Wenhui Li (李文晖) took a 3×3 single of 32.89 down to 16.57, 50 percent better in one day.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Kailong Li (李开隆) | 7.49 | 8.46 |
| 2×2 | Yuanhao Wu (吴元皓) | 2.12 | 2.82 |
| 4×4 | Kailong Li (李开隆) | 33.46 | 37.34 |
| 5×5 | Kailong Li (李开隆) | 59.62 | 1:04.49 |
| 3×3 one-handed | Ruohan Qiu (邱若寒) | 9.65 | 13.04 |
| Clock | Tairan Zhong (钟泰然) | 4.62 | 5.00 |
| Pyraminx | Lincheng Cai (蔡林成) | 4.24 | 4.62 |
| 3×3 with feet | Chengming Su (苏成明) | 28.30 | 30.99 |
The PB harvest
57 set · 20 still standing- Yiyun Chen (陈毅昀) — 3×3 single 9.07: into the top 5.0% of the event's history.
- Lincheng Cai (蔡林成) — 3×3 single 9.42: into the top 5.9% of the event's history.
- Yaozhang Liu (刘曜彰) — 3×3 single 10.29: into the top 8.3% of the event's history.
- Yiyun Chen (陈毅昀) — 3×3 with feet single 58.82: into the top 15.8% of the event's history.
- Zhijian Liang (梁志坚) — 3×3 single 13.91: into the top 20.6% of the event's history.
- Yicheng Zhou (周奕丞) — 4×4 single 47.69: into the top 21.7% of the event's history.
- Dixi Ke (柯狄希) — 3×3 single 14.37: into the top 22.3% of the event's history.
- Yicheng Zhou (周奕丞) — 2×2 single 3.70: into the top 22.7% of the event's history.
First-timers
Ten people competed for the first time at this competition, joining the 26,076 people who made their debut in 2018. Start here explains what a first competition is like.
Records watch
No national, continental or world records were set at this competition. That is true of most competitions.
The field
55 competitors · 252 results · 8 events.
Solve this final yourself
how this works →The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Kailong Li (李开隆) won it with a 8.46 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.
- 1
U2 F' L2 R2 U2 F L2 D2 B' R2 U L U F2 D F2 D' L2 R' D' - 2
F' U L D' R2 B L2 F' U2 R' B' U2 R2 B D2 R2 B' U2 R2 U2 - 3
R F U2 L' B D L2 U' F2 U R D2 B2 L B2 L F2 R2 F2 - 4
U2 B' R2 B' R2 F' U2 F L2 F R B' F' D L2 F D2 U L R2 - 5
D2 R2 L2 U L2 F' B L B2 D R F2 B2 U B2 U L2 U2 D'
solve 1
solve 2
solve 3
solve 4
solve 5
Race this final
Everyone who competed
55 competitors- Chengming Su (苏成明)
- Chenxi Ling (凌晨晞)
- Chuntian Long (龙椿天)
- Dixi Ke (柯狄希)
- Haoxuan Ke (柯浩轩)
- Heng Wu (吴桁)
- Jianxin Zhang (张健鑫)
- Jie Lin (林杰)
- Jun Fei (费俊)
- Junlin Li (李俊霖)
- Kai Su (苏锴)
- Kailong Li (李开隆)
- Kaiyi Li (李铠驿)
- Lincheng Cai (蔡林成)
- Liyun Huang (黄丽蕴)
- Ming Zheng (郑鸣)
- Mingyu Mo (莫铭宇)
- Pengfei Su (苏鹏飞)
- Qingling Chen (陈庆灵)
- Qinxi Wei (韦钦曦)
- Qiren Wang (王麒任)
- Quanshu Li (李全枢)
- Renjian Chen (陈仁键)
- Rilang Cao (曹日朗)
- Ruohan Qiu (邱若寒)
- Ruwen Yang (杨濡闻)
- Shiyuan Wu (伍世源)
- Tairan Zhong (钟泰然)
- Tianyu Zhou (周天宇)
- Weijiang Xu (徐卫强)
- Weisheng Chen (陈伟胜)
- Wenhui Li (李文晖)
- Wenjie Li (李文杰)
- Xin Liang (梁鑫)
- Xinbao Huang (黄新宝)
- Xingyu Chen (陈星宇)
- Yanbin Liu (刘彦斌)
- Yaozhang Liu (刘曜彰)
- Yicheng Zhou (周奕丞)
- Yifan Liang (梁一凡)
- Yilin Wang (王奕霖)
- Ying Lin (林颖)
- Yishang Liang (梁以尚)
- Yiyun Chen (陈毅昀)
- Yuanhao Wu (吴元皓)
- Yuzhao Feng (冯煜钊)
- Zhangming Peng (彭章铭)
- Zhaoyang Hong (洪兆阳)
- Zhiheng Deng (邓智恒)
- Zhijian Liang (梁志坚)
- Zhixin Wu (伍志鑫)
- Zicong Weng (翁子聪)
- Zihan Yan (颜子涵)
- Zizi Zhang (张梓子)
- Zongyuan Li (黎宗源)
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.