Competitions · Poland
Lubelska Liga Speedcubingu III Zamość 2021
Zamość · 24 July 2021 · 10 events · 72 competitors · 134 personal bests
Tymon Kolasiński won five of the ten events (3×3, 4×4, 5×5) and the closest final was the Pyraminx, won by Tymon Kolasiński by 0.00 seconds. 72 competitors produced 134 personal bests, 27 of which still stand today, and eleven people held a competitor card for the first time.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Tymon Kolasiński | 5.09 | 5.76 |
| 2×2 | Łukasz Burliga | 1.51 | 2.19 |
| 4×4 | Tymon Kolasiński | 21.40 | 23.05 |
| 5×5 | Tymon Kolasiński | 38.96 | 40.95 |
| 3×3 blindfolded | Krzysztof Bober | 24.10 | — |
| 3×3 one-handed | Tymon Kolasiński | 10.42 | 11.80 |
| Clock | Przemysław Rogalski | 4.84 | 6.03 |
| Pyraminx | Tymon Kolasiński | 1.84 | 2.54 |
| Skewb | Łukasz Burliga | 1.98 | 2.54 |
| Square-1 | Magdalena Pabisz | 9.25 | 10.34 |
The PB harvest
134 set · 27 still standing- Tymon Kolasiński — 3×3 one-handed single 8.91: into the top 0.47% of the event's history.
- Szymon Jeziorski — 3×3 single 7.70: into the top 2.3% of the event's history.
- Mateusz Zygo — 3×3 single 9.05: into the top 5.0% of the event's history.
- Adrian Radziewicz — 3×3 single 9.23: into the top 5.4% of the event's history.
- Piotr Buba — 3×3 single 9.75: into the top 6.8% of the event's history.
- Karol Marczak — 3×3 single 10.84: into the top 10.0% of the event's history.
- Wojciech Kisała — Skewb single 4.05: into the top 11.2% of the event's history.
- Piotr Buba — 2×2 single 2.85: into the top 12.6% of the event's history.
First-timers
Eleven people competed for the first time at this competition, joining the 4,438 people who made their debut in 2021. Start here explains what a first competition is like.
Records watch
2 regional records were set at this competition.
The field
72 competitors · 621 results · 10 events.
Solve this final yourself
how this works →The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Tymon Kolasiński won it with a 5.76 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.
- 1
U' R D2 R2 U' L2 B2 D L2 D2 F2 L' B' F' U L2 F D2 R - 2
D B D2 F2 U' R2 D R2 D2 F2 L' B U B D' R2 U F' R - 3
R' D2 L' D R L' D2 L2 F L2 B2 L2 F L2 D R2 U2 - 4
L2 F2 U2 L2 B D' F R2 L F2 L U2 L' F2 U2 F' D R2 - 5
B' U' B D2 B2 L' F2 D B2 U2 D2 B U2 F D2 L2 B D2 F'
solve 1
solve 2
solve 3
solve 4
solve 5
Race this final
Everyone who competed
72 competitors- Adam Chodyniecki
- Adam Łyskawa
- Adrian Radziewicz
- Aleksander Arefiew
- Anna Kogut
- Antoni Pośniak
- Arkadiusz Abramowski
- Bartosz Krzysztoszek
- Dominik Obara
- Franciszek Fidos
- Grzegorz Makuch
- Grzegorz Łuczyna
- Hannes Müller
- Hubert Firek
- Ignacy Wesołowski
- Jakub Galimski
- Jakub Hamkało
- Jakub Hibszer
- Jakub Sieńko
- Jakub Tkaczyk
- Jan Łagodzin
- Kacper Domański
- Kacper Górecki
- Kamil Wroński
- Karol Marczak
- Karol Zakrzewski
- Kinga Wypych
- Krzysztof Bober
- Krzysztof Gosławski
- Maciej Chwastowski
- Magdalena Pabisz
- Marek Miąso
- Mateusz Gołaś
- Mateusz Kotwica
- Mateusz Nawrocki
- Mateusz Szulik
- Mateusz Szwugier
- Mateusz Zygo
- Michał Halczuk
- Mikołaj Gniady
- Mikołaj Tyra
- Natalia Rypina
- Nikodem Tomaszuk
- Norbert Ciurysek
- Oskar Karwot
- Oskar Matysik
- Piotr Buba
- Piotr Kogut
- Piotr Olszewski
- Piotr Tokarski
- Przemysław Kaleta
- Przemysław Kruczek
- Przemysław Rogalski
- Radomił Baran
- Rafał Krawczyk
- Rafał Waryszak
- Stanisław Szyszka
- Stefan Kosmowski
- Szymon Bereza
- Szymon Brzana
- Szymon Jeziorski
- Tobiasz Urbanowicz
- Tomasz Kisała
- Tomasz Płachecki
- Tymon Kolasiński
- Łukasz Burliga
- Łukasz Dubicki
- Vanessa Tyszkiewicz
- Wiktor Lutowski
- Wiktoria Waryszak
- Wojciech Kisała
- Wojciech Żmudziak
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.