Competitions · Slovenia
Ljubljana Blind & Big 2026
Ljubljana · 27 June 2026 · 6 events · 17 competitors · 16 personal bests
Simon Praschl won four of the six events (3×3 blindfolded, 4×4 blindfolded, 5×5 blindfolded) and the closest final was the 6×6, won by David Vujasić by 4.16 seconds. 17 competitors produced 16 personal bests, 11 of which still stand today.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 6×6 | David Vujasić | 1:45.91 | 1:50.09 |
| 7×7 | David Vujasić | 2:50.40 | 2:56.84 |
| 3×3 blindfolded | Simon Praschl | 15.50 | — |
| 4×4 blindfolded | Simon Praschl | 1:07.04 | — |
| 5×5 blindfolded | Simon Praschl | 2:56.07 | — |
| 3×3 Multi-Blind | Simon Praschl | 55 of 59 cubes · 58:33 | — |
The PB harvest
16 set · 11 still standing- Simon Praschl — 5×5 blindfolded single 2:56.07: into the top 0.62% of the event's history.
- Marcel Ručigaj — 3×3 blindfolded single 27.61: into the top 3.6% of the event's history.
- Jakov Srečković — 7×7 single 3:01.08: into the top 10.9% of the event's history.
- Filip Judež — 3×3 Multi-Blind single 14 of 15 cubes · 55:58: into the top 11.1% of the event's history.
- David Vujasić — 3×3 blindfolded single 1:07.29: into the top 15.4% of the event's history.
- Anton Kokalj Pezzano — 6×6 single 2:12.15: into the top 16.4% of the event's history.
- Anton Kokalj Pezzano — 7×7 single 3:27.76: into the top 19.0% of the event's history.
- Filip Judež — 6×6 single 2:37.16: into the top 29.3% of the event's history.
First-timers
No people competed for the first time at this competition. Start here explains what a first competition is like.
Records watch
9 regional records were set at this competition.
The field
17 competitors · 100 results · 6 events.
Everyone who competed
17 competitorsReading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.