Competitions · France
Les Beaupreau du Blind 2026
Beaupréau-en-Mauges · 12 September 2026 · 5 events · 15 competitors · 6 personal bests
Igor Pertoso Lazdan won two of the five events (3×3 blindfolded, 3×3 Multi-Blind). 15 competitors produced 6 personal bests, 5 of which still stand today, and one people held a competitor card for the first time.
The moment
The day's biggest improvement
Théo Girard took a 3×3 Fewest Moves single of 52 moves down to 33 moves, 37 percent better in one day.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 blindfolded | Igor Pertoso Lazdan | 29.42 | — |
| 3×3 Fewest Moves | Alexia Plantivaux | 25 moves | 28.33 |
| 4×4 blindfolded | Alexia Plantivaux | 6:41.94 | — |
| 5×5 blindfolded | Nox Clémenceau | 15:29.00 | — |
| 3×3 Multi-Blind | Igor Pertoso Lazdan | 23 of 27 cubes · 58:00 | — |
The PB harvest
6 set · 5 still standing- Alexia Plantivaux — 3×3 Fewest Moves single 25 moves: into the top 5.1% of the event's history.
- Théo Girard — 3×3 Fewest Moves single 33 moves: into the top 23.5% of the event's history.
- Brice Goglin — 3×3 Fewest Moves single 34 moves: into the top 26.9% of the event's history.
- Brice Goglin — 3×3 Multi-Blind single 6 of 6 cubes · 37:41: into the top 30.4% of the event's history.
- Tarek Bazizi — 3×3 blindfolded single 2:04.26: into the top 34.8% of the event's history.
First-timers
One person competed for the first time at this competition, joining the 22,685 people who made their debut in 2026. Start here explains what a first competition is like.
Records watch
No national, continental or world records were set at this competition. That is true of most competitions.
The field
15 competitors · 61 results · 5 events.
Everyone who competed
15 competitorsReading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.