Competitions · Japan
Kobe Open 2018
Kobe, Hyogo · 25 February 2018 · 7 events · 52 competitors · 47 personal bests
Soichi Akamatsu (赤松聡一) won three of the seven events (3×3, 4×4, 5×5) and the closest final was the 3×3, won by Soichi Akamatsu (赤松聡一) by 0.23 seconds. 52 competitors produced 47 personal bests, 8 of which still stand today, and seven people held a competitor card for the first time.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Soichi Akamatsu (赤松聡一) | 8.88 | 9.26 |
| 2×2 | Makoto Takaoka (高岡誠) | 1.70 | 2.46 |
| 4×4 | Soichi Akamatsu (赤松聡一) | 28.18 | 30.15 |
| 5×5 | Soichi Akamatsu (赤松聡一) | 1:02.73 | 1:07.68 |
| 3×3 blindfolded | Teruki Tamura (田村旭輝) | 50.77 | — |
| Megaminx | Masayuki Hirai (平井雅之) | 47.59 | 49.59 |
| Pyraminx | Takayuki Ookusa (大艸尊之) | 3.24 | 4.95 |
The PB harvest
47 set · 8 still standing- Taisho Hayashi (林大翔) — 3×3 single 7.85: into the top 2.5% of the event's history.
- Shinichiro Sato (佐藤真一郎) — 4×4 single 32.89: into the top 4.9% of the event's history.
- Yusuke Takada (高田祐介) — Pyraminx single 4.37: into the top 9.6% of the event's history.
- Fumiya Matsui (松井郁也) — Megaminx single 1:05.27: into the top 12.8% of the event's history.
- Masaya Kobayashi (小林雅也) — 3×3 single 11.97: into the top 13.8% of the event's history.
- Hiroto Ueda (上田浩登) — 4×4 single 43.14: into the top 15.9% of the event's history.
- Hiroto Ueda (上田浩登) — 3×3 single 13.11: into the top 17.8% of the event's history.
- Toui Nishida (西田拓以) — Megaminx single 1:19.36: into the top 21.3% of the event's history.
First-timers
Seven people competed for the first time at this competition, joining the 26,076 people who made their debut in 2018. Start here explains what a first competition is like.
Records watch
1 regional record was set at this competition.
The field
52 competitors · 212 results · 7 events.
Solve this final yourself
how this works →The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Soichi Akamatsu (赤松聡一) won it with a 9.26 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.
- 1
F D2 B D2 U2 B L2 B' F' L' U F U2 L' R U2 B R' U R2 - 2
F2 D' L2 D F2 D R2 D2 B2 D B F L' U F' R D F2 U' R B' - 3
F' B2 L U' D' R D F' B R D F2 R2 D' L2 U' L2 B2 R2 L2 - 4
D2 F2 L2 R2 U' F2 D' F2 R2 U F L R U L' R2 U L' B2 F2 - 5
L2 D R2 B2 D2 R2 U' R2 B2 U2 R' F2 U F L' D' F2 U' B U
solve 1
solve 2
solve 3
solve 4
solve 5
Race this final
Everyone who competed
52 competitors- Asami Ohkusa
- Bryan De Los Santos Rivero
- Daisuke Maeda (前田大輔)
- Daisuke Nakajima (中島大資)
- Fumiya Matsui (松井郁也)
- Haruto Takase (髙瀬治土)
- Hiroto Ueda (上田浩登)
- Junichiro Taniguchi (谷口淳一郎)
- Katsunori Ishiguro (石黒克典)
- Kazue Kobayashi (小林和惠)
- Kazuki Harada (原田一輝)
- Kei Kishimoto (岸本敬)
- Kengo Yamawaki (山脇憲吾)
- Kohei Abe (阿部航平)
- Koki Takeda (竹田紘輝)
- Kou Oobatake (大畠功)
- Kouei Harada (原田煌永)
- Makoto Takaoka (高岡誠)
- Masahiro Hayashi (林真大)
- Masaya Kobayashi (小林雅也)
- Masayuki Hirai (平井雅之)
- Misato Takase (髙瀬実里)
- Muhammad Badruddin
- Naoki Tani (谷直輝)
- Naoto Shinagawa (品川直登)
- Naoto Takase (髙瀬直土)
- Phawit Changkasiri
- Raphaël Pihet
- Ryota Aoki (青木涼太)
- Ryutaro Miyazaki (宮崎隆太郎)
- Sei Sugama (洲鎌星)
- Seiya Tsuji (辻聖也)
- Shinichi Suzuki (鈴木信一)
- Shinichiro Sato (佐藤真一郎)
- Shinji Mochizuki (望月真司)
- Sinpei Araki (荒木慎平)
- Soichi Akamatsu (赤松聡一)
- Sota Ui (宇井颯汰)
- Syougo Kamo (加茂翔吾)
- Taiki Kobayashi (小林大輝)
- Taisho Hayashi (林大翔)
- Takayuki Ookusa (大艸尊之)
- Takayuki Tanaka (田中隆喜)
- Teruki Tamura (田村旭輝)
- Tomoki Moriyama (森山智樹)
- Toshimitsu Oe (大江利光)
- Toui Nishida (西田拓以)
- Wataru Hashimura (端村航)
- Yoji Ogura (小倉洋二)
- Yusuke Takada (高田祐介)
- Yusuke Yoshino (芳野祐丞)
- Yuuki Kobayashi (古林祐輝)
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.