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Competitions → Japan → Kansai Open 2013

Competitions · Japan

Kansai Open 2013

Osaka · 23 March 2013 · 17 events · 63 competitors · 60 personal bests

Yu Nakajima (中島悠) won seven of the 17 events (3×3, 2×2, 4×4) and the closest final was the 3×3, won by Yu Nakajima (中島悠) by 0.34 seconds. 63 competitors produced 60 personal bests, 15 of which still stand today, and ten people held a competitor card for the first time.

The moment

A continental record

Yu Nakajima (中島悠) set the 4×4 average continental record: 34.04.

Seven wins
Yu Nakajima (中島悠) — 3×3, 2×2, 4×4, 5×5, 6×6, Megaminx, Square-1
0.34s
closest final — 3×3, Yu Nakajima (中島悠) over Mitsuki Gunji (郡司光貴)
60
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Yu Nakajima (中島悠)8.2210.11
2×2Yu Nakajima (中島悠)2.523.27
4×4Yu Nakajima (中島悠)32.5334.88
5×5Yu Nakajima (中島悠)1:07.091:09.68
6×6Yu Nakajima (中島悠)2:25.912:30.33
7×7Takayuki Ookusa (大艸尊之)4:20.224:26.38
3×3 blindfoldedYuhei Takagi (高木佑平)1:03.94
3×3 Fewest MovesTomoaki Okayama (岡山友昭)29 moves
3×3 one-handedYuhei Takagi (高木佑平)14.9615.52
ClockYu Sajima (佐島優)8.189.01
MegaminxYu Nakajima (中島悠)1:00.581:10.83
PyraminxYohei Oka (岡要平)3.414.44
Square-1Yu Nakajima (中島悠)15.1316.43
4×4 blindfoldedTaku Yanai (矢内拓)14:35.00
5×5 blindfoldedTomoaki Okayama (岡山友昭)
3×3 Multi-BlindTomoaki Okayama (岡山友昭)5 of 6 cubes · 46:42
3×3 with feetYuhei Takagi (高木佑平)33.0836.64

The PB harvest

60 set · 15 still standing

First-timers

Ten people competed for the first time at this competition, joining the 6,160 people who made their debut in 2013. Start here explains what a first competition is like.

Records watch

2 regional records were set at this competition.

The field

63 competitors · 330 results · 17 events.

Everyone who competed

63 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.