Competitions · Japan
JRCA Kansai Summer 2009
Amagasaki · 18 July 2009 · 4 events · 22 competitors · 11 personal bests
Sinpei Araki (荒木慎平) won the 3×3 with a 12.83 and the closest final was the 3×3, won by Sinpei Araki (荒木慎平) by 0.23 seconds. 22 competitors produced 11 personal bests, 3 of which still stand today, and two people held a competitor card for the first time.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Sinpei Araki (荒木慎平) | 11.18 | 12.83 |
| Pyraminx | Yohei Oka (岡要平) | 3.91 | 4.28 |
| Magic | Takuma Akutsu (阿久津拓真) | 0.96 | 1.08 |
| Master Magic | Nobuaki Suga (菅信昭) | 3.40 | 4.34 |
The PB harvest
11 set · 3 still standing- Yohei Suzuki (鈴木洋平) — Magic single 1.83: into the top 56.1% of the event's history.
- Chika Morita (森田知香) — Magic single 2.93: into the top 89.4% of the event's history.
- Yasuhide Sakai (酒井裕偉) — 3×3 single 1:02.40: into the top 92.5% of the event's history.
First-timers
Two people competed for the first time at this competition, joining the 3,600 people who made their debut in 2009. Start here explains what a first competition is like.
Records watch
1 regional record was set at this competition.
The field
22 competitors · 44 results · 4 events.
Everyone who competed
22 competitors- Chika Morita (森田知香)
- Chika Namikawa (浪川千華)
- Daisuke Nakajima (中嶋大輔)
- Eiji Okeda (桶田英次)
- Kenta Ohno (大野健太)
- Madoka Mizumoto (水本円)
- Mai Ito (伊藤舞)
- Masayuki Akimoto (秋元正行)
- Mika Muranushi (村主美佳)
- Nobuaki Suga (菅信昭)
- Shinichi Kajita (梶田真一)
- Sinpei Araki (荒木慎平)
- Takuma Akutsu (阿久津拓真)
- Takumi Yoshida (吉田匠)
- Teppei Kadono (門野鉄平)
- Wataru Hashimura (端村航)
- Yasuhide Sakai (酒井裕偉)
- Yasuo Suzuki (鈴木靖夫)
- Yohei Oka (岡要平)
- Yohei Suzuki (鈴木洋平)
- Yu Araki (荒木由布)
- Yukiko Makino (牧野由希子)
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.