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The Middle Three
Competitions → Argentina → Jaqueca Di Tella V2 2023

Competitions · Argentina

Jaqueca Di Tella V2 2023

Buenos Aires, Buenos Aires · 4 November 2023 · 8 events · 16 competitors · 9 personal bests

Manuel Gutman won four of the eight events (3×3 blindfolded, 4×4 blindfolded, 5×5 blindfolded) and the closest final was the Megaminx, won by Damián Jail Campos by 6.71 seconds. 16 competitors produced 9 personal bests, 2 of which still stand today, and two people held a competitor card for the first time.

The moment

A continental record

Manuel Gutman set the 4×4 blindfolded single continental record: 1:18.86.

Four wins
Manuel Gutman — 3×3 blindfolded, 4×4 blindfolded, 5×5 blindfolded, 3×3 Multi-Blind
6.71s
closest final — Megaminx, Damián Jail Campos over Manuel Gutman
9
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
6×6Theo Goluboff1:30.651:38.37
7×7Theo Goluboff2:19.632:29.61
3×3 blindfoldedManuel Gutman16.98
3×3 Fewest MovesFelipe Maierowicz34 moves42.00
MegaminxDamián Jail Campos35.3738.09
4×4 blindfoldedManuel Gutman1:18.861:29.58
5×5 blindfoldedManuel Gutman6:11.02
3×3 Multi-BlindManuel Gutman29 of 30 cubes · 55:32

The PB harvest

9 set · 2 still standing
  • Manuel Gutman — 3×3 Multi-Blind single 29 of 30 cubes · 55:32: into the top 1.8% of the event's history.
  • Felipe Maierowicz — 3×3 Fewest Moves single 34 moves: into the top 26.7% of the event's history.

First-timers

Two people competed for the first time at this competition, joining the 37,591 people who made their debut in 2023. Start here explains what a first competition is like.

Records watch

2 regional records were set at this competition.

The field

16 competitors · 56 results · 8 events.

Everyone who competed

16 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.