Competitions · Argentina
Jaqueca Di Tella 2025
Buenos Aires, Buenos Aires · 6 September 2025 · 7 events · 17 competitors · 11 personal bests
Manuel Gutman won two of the seven events (3×3 blindfolded, 4×4 blindfolded) and the closest final was the Clock, won by Manuel Jontin Luna by 2.07 seconds. 17 competitors produced 11 personal bests, 3 of which still stand today, and one people held a competitor card for the first time.
The moment
The day's biggest improvement
León Ruiz Mantovani took a Clock single of 12.15 down to 9.79, 19 percent better in one day.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 blindfolded | Manuel Gutman | 15.98 | — |
| 3×3 Fewest Moves | Leandro Martín López | 26 moves | 32.67 |
| Clock | Manuel Jontin Luna | 4.53 | 5.65 |
| Megaminx | Leandro Martín López | 26.21 | 28.51 |
| 4×4 blindfolded | Manuel Gutman | 1:38.30 | — |
| 5×5 blindfolded | Guido Dipietro | — | — |
| 3×3 Multi-Blind | Alejo Sebastian Viera | — | — |
The PB harvest
11 set · 3 still standing- Valentin Mallavia — Megaminx single 55.49: into the top 7.7% of the event's history.
- León Ruiz Mantovani — Clock single 9.79: into the top 24.0% of the event's history.
- León Fernández Hernández — 3×3 Fewest Moves single 38 moves: into the top 40.9% of the event's history.
First-timers
One person competed for the first time at this competition, joining the 28,483 people who made their debut in 2025. Start here explains what a first competition is like.
Records watch
No national, continental or world records were set at this competition. That is true of most competitions.
The field
17 competitors · 63 results · 7 events.
Everyone who competed
17 competitorsReading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.