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Competitions · Japan

Japan Open 2013

Tokyo · 1 June 2013 · 17 events · 83 competitors · 67 personal bests

Yu Nakajima (中島悠) won five of the 17 events (5×5, 6×6, 7×7) and the closest final was the 4×4, won by Yu Sajima (佐島優) by 0.04 seconds. 83 competitors produced 67 personal bests, 19 of which still stand today, and eight people held a competitor card for the first time.

The moment

A national record

Yu Nakajima (中島悠) set the 6×6 single national record: 2:04.69.

Five wins
Yu Nakajima (中島悠) — 5×5, 6×6, 7×7, Megaminx, Square-1
0.04s
closest final — 4×4, Yu Sajima (佐島優) over Yu Nakajima (中島悠)
67
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Yu Sajima (佐島優)8.038.96
2×2Sinpei Araki (荒木慎平)3.053.29
4×4Yu Sajima (佐島優)34.5836.23
5×5Yu Nakajima (中島悠)1:02.501:08.87
6×6Yu Nakajima (中島悠)2:04.692:17.71
7×7Yu Nakajima (中島悠)3:11.443:25.27
3×3 blindfoldedYuhei Takagi (高木佑平)58.81
3×3 Fewest MovesTomoaki Okayama (岡山友昭)31 moves
3×3 one-handedYuhei Takagi (高木佑平)14.6915.31
ClockYu Sajima (佐島優)7.729.30
MegaminxYu Nakajima (中島悠)58.161:04.21
PyraminxYohei Oka (岡要平)3.904.84
Square-1Yu Nakajima (中島悠)18.6919.92
4×4 blindfoldedTaku Yanai (矢内拓)11:10.00
5×5 blindfoldedYuhei Takagi (高木佑平)20:58.00
3×3 Multi-BlindRyo Kozawa (小澤諒)7 of 8 cubes · 55:05
3×3 with feetYuhei Takagi (高木佑平)34.2239.97

The PB harvest

67 set · 19 still standing

First-timers

Eight people competed for the first time at this competition, joining the 6,160 people who made their debut in 2013. Start here explains what a first competition is like.

Records watch

2 regional records were set at this competition.

The field

83 competitors · 373 results · 17 events.

Everyone who competed

83 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.