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The Middle Three
Competitions → Japan → Japan Contest Spring 2014

Competitions · Japan

Japan Contest Spring 2014

Tokyo · 29 April 2014 · 5 events · 49 competitors · 45 personal bests

Mitsuki Gunji (郡司光貴) won two of the five events (3×3, 4×4) and the closest final was the 3×3, won by Mitsuki Gunji (郡司光貴) by 0.52 seconds. 49 competitors produced 45 personal bests, 7 of which still stand today, and six people held a competitor card for the first time.

The moment

A national record

Yu Sajima (佐島優) set the 4×4 single national record: 29.90.

Two wins
Mitsuki Gunji (郡司光貴) — 3×3, 4×4
0.52s
closest final — 3×3, Mitsuki Gunji (郡司光貴) over Yu Sajima (佐島優)
45
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Mitsuki Gunji (郡司光貴)8.979.92
2×2Yui Tomita (富田唯依)1.902.56
4×4Mitsuki Gunji (郡司光貴)34.9737.70
5×5Yu Sajima (佐島優)59.501:15.22
3×3 one-handedShuto Ueno (上野柊斗)15.2815.86

The PB harvest

45 set · 7 still standing

First-timers

Six people competed for the first time at this competition, joining the 9,275 people who made their debut in 2014. Start here explains what a first competition is like.

Records watch

1 regional record was set at this competition.

The field

49 competitors · 198 results · 5 events.

Solve this final yourself

how this works →

The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Mitsuki Gunji (郡司光貴) won it with a 9.92 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.

  1. 1U2 F2 L2 F' D2 B' U2 R2 F' L2 D2 U' F' R2 D' B2 L' U2 B' F'
  2. 2F2 L2 D2 B2 R2 D2 B2 R2 U' R2 B L' U L B2 F2 L2 U' B' U2
  3. 3D' U2 R2 D' U' F2 D R2 U' B D R2 B2 L U L F L2 F
  4. 4D2 U2 R2 B R2 F' R2 D2 B' L' U F D' F' U2 R F D' U
  5. 5L2 F2 L' F2 R U2 R' F2 R F2 L2 D U' F D2 U L2 U' R F D2

solve 1

solve 2

solve 3

solve 4

solve 5

Race this final

Everyone who competed

49 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.