Competitions · Canada
I Hope It's Solved 2018
Edmonton, Alberta · 10 March 2018 · 5 events · 20 competitors · 12 personal bests
Jake Klassen won four of the five events (3×3 blindfolded, 4×4 blindfolded, 5×5 blindfolded). 20 competitors produced 12 personal bests, 5 of which still stand today, and two people held a competitor card for the first time.
The moment
The day's biggest improvement
Paris Dorn took a 3×3 blindfolded single of 3:12.85 down to 1:29.08, 54 percent better in one day.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 blindfolded | Jake Klassen | 22.41 | — |
| 3×3 Fewest Moves | Paris Dorn | 30 moves | 32.67 |
| 4×4 blindfolded | Jake Klassen | 4:01.47 | — |
| 5×5 blindfolded | Jake Klassen | 8:08.81 | — |
| 3×3 Multi-Blind | Jake Klassen | 17 of 20 cubes · 52:02 | — |
The PB harvest
12 set · 5 still standing- Jake Klassen — 3×3 Multi-Blind single 17 of 20 cubes · 52:02: into the top 9.2% of the event's history.
- Jake Klassen — 5×5 blindfolded single 8:08.81: into the top 14.3% of the event's history.
- Mark Nie — 3×3 Fewest Moves single 38 moves: into the top 40.9% of the event's history.
- Alex D. Mackie — 3×3 Multi-Blind single 4 of 5 cubes · 24:08: into the top 54.6% of the event's history.
- Timothy Babb — 3×3 Fewest Moves single 45 moves: into the top 65.6% of the event's history.
First-timers
Two people competed for the first time at this competition, joining the 26,076 people who made their debut in 2018. Start here explains what a first competition is like.
Records watch
No national, continental or world records were set at this competition. That is true of most competitions.
The field
20 competitors · 68 results · 5 events.
Everyone who competed
20 competitorsReading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.