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Competitions → Brazil → Iguatemi Fortaleza II 2024

Competitions · Brazil

Iguatemi Fortaleza II 2024

Fortaleza, Ceará · 23 March 2024 · 9 events · 90 competitors · 93 personal bests

Lucas Cordeiro do Vale Menezes won five of the nine events (3×3, 4×4, 7×7) and the closest final was the Pyraminx, won by Luis Marcelo Correia da Silva by 0.02 seconds. 90 competitors produced 93 personal bests, 33 of which still stand today, and 36 people held a competitor card for the first time.

The moment

The day's biggest improvement

Joaquim Esquivel Geraldini took a 2×2 single of 57.87 down to 10.60, 82 percent better in one day.

Five wins
Lucas Cordeiro do Vale Menezes — 3×3, 4×4, 7×7, 3×3 one-handed, Megaminx
0.02s
closest final — Pyraminx, Luis Marcelo Correia da Silva over Levi Cordeiro do Vale Menezes
93
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Lucas Cordeiro do Vale Menezes8.579.22
2×2Levi Cordeiro do Vale Menezes2.143.50
4×4Lucas Cordeiro do Vale Menezes35.4143.93
7×7Lucas Cordeiro do Vale Menezes4:37.204:47.13
3×3 blindfoldedDavi de Andrade Iácono49.81
3×3 one-handedLucas Cordeiro do Vale Menezes15.7717.94
MegaminxLucas Cordeiro do Vale Menezes43.8559.43
PyraminxLuis Marcelo Correia da Silva3.194.06
SkewbDavi de Andrade Iácono2.623.68

The PB harvest

93 set · 33 still standing

First-timers

36 people competed for the first time at this competition, joining the 32,954 people who made their debut in 2024. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

90 competitors · 460 results · 9 events.

Everyone who competed

90 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.