Competitions · India
ICC Big Cube Challenge 2017
Bengaluru, Karnataka · 1 July 2017 · 6 events · 25 competitors · 22 personal bests
Anish Rajesh won three of the six events (4×4, 5×5, 6×6) and the closest final was the Megaminx, won by Hari Anirudh by 1.33 seconds. 25 competitors produced 22 personal bests, 2 of which still stand today, and six people held a competitor card for the first time.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 4×4 | Anish Rajesh | 30.92 | 33.01 |
| 5×5 | Anish Rajesh | 54.26 | 59.40 |
| 6×6 | Anish Rajesh | 2:06.16 | 2:06.95 |
| 7×7 | Dhruv Suresh | 2:55.46 | 3:02.17 |
| 3×3 Fewest Moves | Daniel James | 37 moves | 40.33 |
| Megaminx | Hari Anirudh | 1:18.99 | 1:24.78 |
The PB harvest
22 set · 2 still standing- Rahul Singh — 4×4 single 39.20: into the top 11.2% of the event's history.
- Arvind Raju — 4×4 single 1:11.29: into the top 48.1% of the event's history.
First-timers
Six people competed for the first time at this competition, joining the 23,482 people who made their debut in 2017. Start here explains what a first competition is like.
Records watch
1 regional record was set at this competition.
The field
25 competitors · 80 results · 6 events.
Everyone who competed
25 competitors- Akshaansh Chilakapati
- Andhol Shravan Kumar
- Aniketh Arya
- Aniketh Narayanan
- Anirudh Sureshram
- Anish Rajesh
- Arvind Raju
- Atharva R. Bhat
- Avinash Anish
- Daniel James
- Dhruv Pai
- Dhruv Suresh
- Hari Anirudh
- Joel Jacob
- Kalyani H. Kiran
- Naman Jain
- Pragun Ashok
- Raghav S. Bharatwaj
- Rahul Singh
- Rishabh Tamhane
- Roshan Potharaju
- Saarang Srinivasan
- Shivasankar Kandasamy Arunachalam
- Vikram Mada
- Vivek Prasad Mada
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.