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Competitions → Denmark → Hverdagscubing VI - Hvidovre 2023

Competitions · Denmark

Hverdagscubing VI - Hvidovre 2023

Hvidovre · 22 August 2023 · 4 events · 21 competitors · 12 personal bests

Martin Vædele Egdal won three of the four events (3×3, 7×7, 4×4 blindfolded) and the closest final was the Skewb, won by Daniel Vædele Egdal by 0.76 seconds. 21 competitors produced 12 personal bests, 4 of which still stand today, and three people held a competitor card for the first time.

The moment

The day's biggest improvement

Jakub Pietroń took a Skewb single of 12.89 down to 9.10, 29 percent better in one day.

Three wins
Martin Vædele Egdal — 3×3, 7×7, 4×4 blindfolded
0.76s
closest final — Skewb, Daniel Vædele Egdal over Martin Vædele Egdal
12
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Martin Vædele Egdal6.236.90
7×7Martin Vædele Egdal2:20.832:31.61
SkewbDaniel Vædele Egdal2.132.70
4×4 blindfoldedMartin Vædele Egdal4:06.41

The PB harvest

12 set · 4 still standing
  • Simon Merlung — 3×3 single 13.86: into the top 20.5% of the event's history.
  • Jakub Pietroń — Skewb single 9.10: into the top 49.1% of the event's history.
  • Callum James Goodyear — 4×4 blindfolded single 8:56.68: into the top 50.9% of the event's history.
  • Alfred Alexander Øst — 3×3 single 26.00: into the top 54.8% of the event's history.

First-timers

Three people competed for the first time at this competition, joining the 37,591 people who made their debut in 2023. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

21 competitors · 70 results · 4 events.

Everyone who competed

21 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.