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Competitions → United States → Haʻihaʻi Noʻonoʻo ʻo Honolulu 2024

Competitions · United States

Haʻihaʻi Noʻonoʻo ʻo Honolulu 2024

Honolulu, Hawaii · 12 May 2024 · 7 events · 12 competitors · 18 personal bests

Timothy Lawrance won two of the seven events (3×3 Fewest Moves, 4×4 blindfolded) and the closest final was the Clock, won by Travis Dumaran by 1.39 seconds. 12 competitors produced 18 personal bests, 4 of which still stand today.

The moment

The day's biggest improvement

Jack Okazaki took a Clock single of 19.88 down to 7.04, 65 percent better in one day.

Two wins
Timothy Lawrance — 3×3 Fewest Moves, 4×4 blindfolded
1.39s
closest final — Clock, Travis Dumaran over Jack Okazaki
18
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3 blindfoldedAnto Kam (甘浩東)19.30
3×3 Fewest MovesTimothy Lawrance27 moves29.00
ClockTravis Dumaran6.407.07
MegaminxTravis Dumaran46.9856.14
Square-1Taitum Tanouye15.2820.36
4×4 blindfoldedTimothy Lawrance5:22.44
5×5 blindfoldedDavid Akamine18:27.00

The PB harvest

18 set · 4 still standing
  • Travis Dumaran — Square-1 single 14.32: into the top 14.9% of the event's history.
  • Taitum Tanouye — Clock single 8.98: into the top 19.9% of the event's history.
  • Timothy Lawrance — Megaminx single 2:00.35: into the top 45.8% of the event's history.
  • Travis Dumaran — 3×3 blindfolded single 3:22.85: into the top 59.0% of the event's history.

First-timers

No people competed for the first time at this competition. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

12 competitors · 73 results · 7 events.

Everyone who competed

12 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.