Competitions · Finland
Gulf of Finland 2022
Helsinki · 27 August 2022 · 3 events · 16 competitors · 11 personal bests
Urho Kinnunen won two of the three events (3×3, 4×4) and the closest final was the 4×4, won by Urho Kinnunen by 1.61 seconds. 16 competitors produced 11 personal bests, 1 of which still stand today.
The moment
The day's biggest improvement
Luka Vikeväinen took a 4×4 single of 1:10.90 down to 44.74, 37 percent better in one day.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Urho Kinnunen | 8.15 | 9.09 |
| 4×4 | Urho Kinnunen | 31.99 | 38.20 |
| 6×6 | Arttu Puttonen | 2:03.42 | 2:08.63 |
The PB harvest
11 set · 1 still standing- Terho Rantalainen — 3×3 single 14.44: into the top 22.5% of the event's history.
First-timers
No people competed for the first time at this competition. Start here explains what a first competition is like.
Records watch
No national, continental or world records were set at this competition. That is true of most competitions.
The field
16 competitors · 53 results · 3 events.
Solve this final yourself
how this works →The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Urho Kinnunen won it with a 9.09 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.
- 1
D2 U2 R B2 F2 L' U' B D2 B F D' L2 R B2 F' U' - 2
L2 D2 F R2 B L2 B' U2 D B2 U' F R' F L R2 B' R' D' - 3
R D B L U F2 L U2 B L2 U2 F' R2 B U2 L2 F2 U' F' L' - 4
D R B2 D' U2 L2 D' F2 R2 B2 L B2 L B R D2 B R' U2 - 5
U L' D2 R' U2 L' R' U2 F2 B' D' U2 B L' D R' U' L2 B'
solve 1
solve 2
solve 3
solve 4
solve 5
Race this final
Everyone who competed
16 competitorsReading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.