Competitions · China
Guangzhou Small Cubes 2014
Guangzhou, Guangdong · 12 January 2014 · 8 events · 87 competitors · 56 personal bests
Kailong Li (李开隆) won two of the eight events (3×3, 3×3 one-handed) and the closest final was the 3×3 one-handed, won by Kailong Li (李开隆) by 0.05 seconds. 87 competitors produced 56 personal bests, 19 of which still stand today, and 22 people held a competitor card for the first time.
The moment
A continental record
Kaijun Lin (林恺俊) set the 3×3 blindfolded single continental record: 29.60.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Kailong Li (李开隆) | 8.89 | 9.36 |
| 2×2 | Weixing Zhang (张炜星) | 2.81 | 3.35 |
| 3×3 blindfolded | Kaijun Lin (林恺俊) | 29.60 | 31.18 |
| 3×3 Fewest Moves | Tairan Zhong (钟泰然) | 33 moves | — |
| 3×3 one-handed | Kailong Li (李开隆) | 18.93 | 19.55 |
| Skewb | Mo Ji (季默) | 7.72 | 8.67 |
| 3×3 Multi-Blind | Kaijun Lin (林恺俊) | 18 of 21 cubes · 48:17 | — |
| 3×3 with feet | Jiawen Wu (吴嘉文) | 1:42.43 | 1:54.26 |
The PB harvest
56 set · 19 still standing- Haoran Xu (徐浩然) — 2×2 single 2.09: into the top 5.4% of the event's history.
- Kam Chor Kin (甘楚健) — 3×3 single 9.46: into the top 6.0% of the event's history.
- Haoran Xu (徐浩然) — 3×3 single 11.43: into the top 11.9% of the event's history.
- Haoran Xu (徐浩然) — 3×3 one-handed single 18.07: into the top 15.3% of the event's history.
- Haoheng Ma (马浩恒) — 3×3 single 13.70: into the top 19.9% of the event's history.
- Xu Huang (黄旭) — 3×3 one-handed single 20.29: into the top 21.3% of the event's history.
- Jingpeng Ou (区劲鹏) — 3×3 single 14.41: into the top 22.4% of the event's history.
- Zeyu Xiao (肖泽宇) — 3×3 single 14.82: into the top 23.8% of the event's history.
First-timers
22 people competed for the first time at this competition, joining the 9,275 people who made their debut in 2014. Start here explains what a first competition is like.
Records watch
3 regional records were set at this competition.
The field
87 competitors · 240 results · 8 events.
Everyone who competed
87 competitors- Aiying Guo (郭蔼盈)
- Aoqiu Liu (刘澳秋)
- Bofei Ding (丁波飞)
- Bohan Zhuang (庄博涵)
- Chan Tak Chuen (陳德泉)
- Chengle He (何成乐)
- Enxi Xie (谢恩希)
- Feifan Zheng (郑非凡)
- Geng Xie (谢耿)
- Guanquan Lü (吕冠权)
- Haijie Zhang (张海杰)
- Haoheng Ma (马浩恒)
- Haoqian Yi (易皓谦)
- Haoran Xu (徐浩然)
- Jiacheng Peng (彭家诚)
- Jiahua Zhang (张家华)
- Jialong Liu (刘嘉龙)
- Jiaming Fan (范家明)
- Jianguo Wei (韦建国)
- Jiarui Wang (王家睿)
- Jiawei Wu (伍嘉维)
- Jiawen Wu (吴嘉文)
- Jici Liu (刘纪赐)
- Jingpeng Ou (区劲鹏)
- Junhao Chen (陈俊豪)
- Junlin Chen (陈俊霖)
- Junwei Zhao (赵俊威)
- Junyuan Huang (黄俊源)
- Kaijun Lin (林恺俊)
- Kailong Li (李开隆)
- Kaixi Ma (马楷曦)
- Kam Chor Kin (甘楚健)
- Lang Cao (曹朗)
- Lincheng Cai (蔡林成)
- Lui Chi Fung (雷智鋒)
- Meihua Su (苏美华)
- Ming Zheng (郑鸣)
- Mingtao Wu (吴铭涛)
- Minjie Huang (黄敏杰)
- Minrui Yang (杨敏锐)
- Minrui Yang (杨旻睿)
- Minying Huang (黄敏颖)
- Mo Ji (季默)
- Mok Mun Wai (莫滿懷)
- Nyny H'jinn
- Qianqian Shao (邵千芊)
- Qinghao Zhong (钟庆毫)
- Qixuan Lin (林齐萱)
- Ruohan Qiu (邱若寒)
- Sipan Lu (陆思攀)
- Tairan Zhong (钟泰然)
- Weifeng Cheng (程维锋)
- Weixing Zhang (张炜星)
- Wenjun Liang (梁文骏)
- Wentao Feng (冯文涛)
- Xiaoniu Song (宋小牛)
- Xiaoran Zheng (郑晓然)
- Xinchang Xiong (熊昕畅)
- Xingyu Chen (陈星宇)
- Xinnan Ye (叶新楠)
- Xiran Zhou (周晞然)
- Xu Huang (黄旭)
- Xuebin Wu (吴学斌)
- Xusheng Hong (洪旭升)
- Yangqi Zhang (张扬奇)
- Yankun Qiu (邱焱坤)
- Yaozong Liang (梁耀宗)
- Yi Wei (危毅)
- Yihong Wang (王逸鸿)
- Yingxin Zhao (赵应炘)
- Yixing He (何艺行)
- Yonghao Lü (吕永颢)
- Yueming Zhong (钟悦鸣)
- Yuetao Zhang (张玥涛)
- Yuhui Xu (许宇辉)
- Yun Peng (彭昀)
- Yunkuan Gao (高耘宽)
- Yusen Peng (彭昱森)
- Yuyang Zhen (甄禹扬)
- Zeyu Xiao (肖泽宇)
- Zhangcheng Zhong (钟璋承)
- Zhiyuan Liu (刘知远)
- Zijian Chen (陈梓键)
- Zijian Ye (叶梓健)
- Ziwen Tao (陶子文)
- Zixiong Li (李自雄)
- Ziyuan Lin (林子源)
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.