Competitions · Sweden
Gothenburg Cube Open 2016
Göteborg · 18 June 2016 · 10 events · 69 competitors · 100 personal bests
Simon Westlund won three of the ten events (3×3, 2×2, 5×5) and the closest final was the 2×2, won by Simon Westlund by 0.33 seconds. 69 competitors produced 100 personal bests, 28 of which still stand today, and 28 people held a competitor card for the first time.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Simon Westlund | 9.10 | 10.35 |
| 2×2 | Simon Westlund | 3.16 | 3.64 |
| 4×4 | Nathaniel Berg | 33.80 | 36.84 |
| 5×5 | Simon Westlund | 1:08.79 | 1:16.76 |
| 3×3 blindfolded | Tomas Kristiansson | 1:07.75 | — |
| 3×3 one-handed | Anders Berggren | 13.58 | 16.65 |
| Clock | Nathaniel Berg | 6.61 | 6.82 |
| Pyraminx | Jakob Gunnarsson | 3.07 | 3.83 |
| Skewb | Daniel Wallin | 3.28 | 3.75 |
| Square-1 | Daniel Wallin | 12.32 | 13.81 |
The PB harvest
100 set · 28 still standing- Elias Strid — 2×2 single 2.31: into the top 7.1% of the event's history.
- Ludvig Sandh — Pyraminx single 4.16: into the top 8.5% of the event's history.
- Joel Kristensson — Pyraminx single 5.21: into the top 14.5% of the event's history.
- Joel Kristensson — 2×2 single 3.06: into the top 14.9% of the event's history.
- Max Höglund — 2×2 single 4.04: into the top 27.0% of the event's history.
- Johan Särnbratt — 3×3 single 16.61: into the top 29.8% of the event's history.
- Johan Särnbratt — 2×2 single 4.42: into the top 31.9% of the event's history.
- Neo Friberg — Skewb single 6.90: into the top 32.9% of the event's history.
First-timers
28 people competed for the first time at this competition, joining the 17,946 people who made their debut in 2016. Start here explains what a first competition is like.
Records watch
1 regional record was set at this competition.
The field
69 competitors · 489 results · 10 events.
Solve this final yourself
how this works →The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Simon Westlund won it with a 10.35 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.
- 1
B2 R2 D' B2 L2 R2 U' L2 B U2 F' R D' U2 L' U L2 F' R2 - 2
U' R2 B' R L D L' D' L D R' F2 L' F2 L2 B2 U2 R F2 B2 - 3
D2 L2 U2 B2 R2 F' R2 F L' B' F' L' B' U' B2 L D2 L F - 4
F' L2 B' U2 L2 B U2 B2 U2 L2 R2 U' B2 L' D' R F' U B2 F U' - 5
L2 U F2 U' B2 L2 D2 U L F2 U' L2 D B R' B' F D2 L U'
solve 1
solve 2
solve 3
solve 4
solve 5
Race this final
Everyone who competed
69 competitors- Adam Hama Gareb
- Adam Leigert
- Alexander Lundberg
- Alfred Frändberg
- Alvin Robertsson
- Anders Berggren
- Andreas Hellquist
- Ansis Plēpis
- Anton Nilsson
- Axel Östling
- Casper Svanström
- Christoffer Andersson
- Daniel Wallin
- David Makari
- Dexter Ajea
- Efraim Olofsson
- Elias Strid
- Elliot Ahlgren
- Elliot Jansson Jonsson
- Erik Bitvai
- Eskil Jarlskog
- Felix Björk Landgren
- Felix Mathiasson
- Filip Karras
- Filippa Jansson
- Frank Forsén
- Fredrik Carlsson
- Fredrik Sollenberg
- Govend Avgerinos Djangoi
- Gunnar Krig
- Gustav Löfqvist
- Hampus Åberg
- Hampus Hellqvist
- Hjalti Kolbeinsson
- Isak Frey
- Jacob Berging
- Jade Rowley
- Jakob Gunnarsson
- Joel Kristensson
- Johan Särnbratt
- Johan Thuvesen
- Johannes Angberg
- Linus Lönn
- Lovisa Eriksson
- Lucas Drufva
- Lucas Hammerlid
- Ludvig Sandh
- Ludvig Widmark
- Måns Tangvald
- Max Höglund
- Morris Wickenberg
- Nathaniel Berg
- Neo Friberg
- Rasmus Andersson
- Rasmus Händén
- Robert Friberg
- Rufus Jansson Jonsson
- Sebastian Ärkeberg
- Simon Jansson
- Simon Thernström
- Simon Westlund
- Tevin Hagstedt
- Thomas Mæhle Schmidt
- Tomas Kristiansson
- Tommy Kolbeinsvik
- Tommy Lundberg
- Valdemar Bengtsson
- Waldemar Åkerskog
- William Haggren
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.