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Competitions → United States → Gem City Airplane Mode Special II OH 2024

Competitions · United States

Gem City Airplane Mode Special II OH 2024

Springboro, Ohio · 18 August 2024 · 5 events · 17 competitors · 12 personal bests

Luke Garrett won three of the five events (3×3 blindfolded, Clock, 5×5 blindfolded) and the closest final was the Clock, won by Luke Garrett by 1.47 seconds. 17 competitors produced 12 personal bests, 4 of which still stand today.

The moment

The day's biggest improvement

Justin Reilmann took a Clock single of 55.18 down to 29.44, 47 percent better in one day.

Three wins
Luke Garrett — 3×3 blindfolded, Clock, 5×5 blindfolded
1.47s
closest final — Clock, Luke Garrett over Keenan Darkins
12
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3 blindfoldedLuke Garrett34.96
3×3 Fewest MovesEvan Brown23 moves23.67
ClockLuke Garrett3.434.84
4×4 blindfoldedJason Vindvamara5:31.25
5×5 blindfoldedLuke Garrett10:47.00

The PB harvest

12 set · 4 still standing
  • David Miguel-Santiago — Clock single 6.37: into the top 8.6% of the event's history.
  • Luke Van Laningham — 3×3 blindfolded single 55.64: into the top 11.7% of the event's history.
  • Jason Vindvamara — 4×4 blindfolded single 5:31.25: into the top 25.9% of the event's history.
  • Justin Reilmann — Clock single 29.44: into the top 83.6% of the event's history.

First-timers

No people competed for the first time at this competition. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

17 competitors · 105 results · 5 events.

Everyone who competed

17 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.