Competitions · United States
Farming-a-ton of Solves ME 2025
Farmington, Maine · 25 October 2025 · 7 events · 15 competitors · 11 personal bests
William Lavoie won three of the seven events (2×2, Pyraminx, Skewb) and the closest final was the 2×2, won by William Lavoie by 0.03 seconds. 15 competitors produced 11 personal bests, 5 of which still stand today, and four people held a competitor card for the first time.
The moment
The day's biggest improvement
Jake Fecteau took a Square-1 single of 36.26 down to 23.68, 35 percent better in one day.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Aidan McKenzie | 6.84 | 8.24 |
| 2×2 | William Lavoie | 0.98 | 2.18 |
| Clock | Aedan Bryant | 4.21 | 4.80 |
| Megaminx | Aidan McKenzie | 33.77 | 40.85 |
| Pyraminx | William Lavoie | 2.48 | 3.33 |
| Skewb | William Lavoie | 1.97 | 2.74 |
| Square-1 | Aedan Bryant | 7.50 | 9.07 |
The PB harvest
11 set · 5 still standing- William Lavoie — Square-1 single 7.48: into the top 2.3% of the event's history.
- Jake Fecteau — 2×2 single 3.25: into the top 17.2% of the event's history.
- Jake Fecteau — Square-1 single 23.68: into the top 36.2% of the event's history.
- Kyle F. Schroeher — 3×3 single 20.00: into the top 39.9% of the event's history.
- Kyle F. Schroeher — Clock single 28.25: into the top 82.1% of the event's history.
First-timers
Four people competed for the first time at this competition, joining the 28,483 people who made their debut in 2025. Start here explains what a first competition is like.
Records watch
No national, continental or world records were set at this competition. That is true of most competitions.
The field
15 competitors · 90 results · 7 events.
Everyone who competed
15 competitorsReading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.