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Competitions → United States → DFW Weeknights 4 2026

Competitions · United States

DFW Weeknights 4 2026

Dallas, Texas · 24 September 2026 · 3 events · 10 competitors · 10 personal bests

Ryan Pilat won three of the three events (4×4, 6×6, 7×7) and the closest final was the 4×4, won by Ryan Pilat by 0.62 seconds. 10 competitors produced 10 personal bests, 7 of which still stand today.

The moment

The day's biggest improvement

Sever Verdín Arambula took a 7×7 single of 5:58.22 down to 5:08.27, 14 percent better in one day.

Three wins
Ryan Pilat — 4×4, 6×6, 7×7
0.62s
closest final — 4×4, Ryan Pilat over Ray Bai
10
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
4×4Ryan Pilat23.7024.51
6×6Ryan Pilat1:25.961:32.33
7×7Ryan Pilat2:02.752:10.56

The PB harvest

10 set · 7 still standing
  • Kari Guthrie — 4×4 single 26.50: into the top 1.2% of the event's history.
  • Jadon Castillo — 7×7 single 2:17.67: into the top 2.1% of the event's history.
  • Brandon True — 4×4 single 30.90: into the top 3.5% of the event's history.
  • Kari Guthrie — 7×7 single 2:36.09: into the top 4.9% of the event's history.
  • Sever Verdín Arambula — 4×4 single 43.50: into the top 16.5% of the event's history.
  • Sever Verdín Arambula — 6×6 single 3:22.09: into the top 51.5% of the event's history.
  • Sever Verdín Arambula — 7×7 single 5:08.27: into the top 53.3% of the event's history.

First-timers

No people competed for the first time at this competition. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

10 competitors · 46 results · 3 events.

Everyone who competed

10 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.