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Competitions → Peru → Cusco Speedcubing II 2019

Competitions · Peru

Cusco Speedcubing II 2019

Cusco · 29 June 2019 · 8 events · 54 competitors · 46 personal bests

Marco Antonio Ponce de León Aguilar won five of the eight events (3×3, 4×4, 3×3 one-handed) and the closest final was the 2×2, won by Jimmy Durand Davalos by 0.02 seconds. 54 competitors produced 46 personal bests, 23 of which still stand today, and 22 people held a competitor card for the first time.

The moment

The day's biggest improvement

Jerson Bryan Suma Huari took a 3×3 single of 34.59 down to 16.97, 51 percent better in one day.

Five wins
Marco Antonio Ponce de León Aguilar — 3×3, 4×4, 3×3 one-handed, Megaminx, Pyraminx
0.02s
closest final — 2×2, Jimmy Durand Davalos over Jhimy Maxwell
46
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Marco Antonio Ponce de León Aguilar8.479.81
2×2Jimmy Durand Davalos3.024.37
4×4Marco Antonio Ponce de León Aguilar31.2533.19
3×3 blindfoldedMichael Quispe Quispe1:50.992:15.75
3×3 one-handedMarco Antonio Ponce de León Aguilar16.9218.92
MegaminxMarco Antonio Ponce de León Aguilar55.3959.80
PyraminxMarco Antonio Ponce de León Aguilar4.526.22
SkewbJimmy Durand Davalos5.898.47

The PB harvest

46 set · 23 still standing

First-timers

22 people competed for the first time at this competition, joining the 27,871 people who made their debut in 2019. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

54 competitors · 226 results · 8 events.

Everyone who competed

54 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.