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Competitions → Venezuela → Cubing Mérida 2013

Competitions · Venezuela

Cubing Mérida 2013

Mérida · 20 December 2013 · 13 events · 21 competitors · 29 personal bests

David Remolina Amórtegui won seven of the 13 events (3×3, 2×2, 4×4) and the closest final was the 2×2, won by David Remolina Amórtegui by 1.37 seconds. 21 competitors produced 29 personal bests, and eleven people held a competitor card for the first time.

The moment

A national record

David Remolina Amórtegui set the 5×5 single national record: 1:13.94.

Seven wins
David Remolina Amórtegui — 3×3, 2×2, 4×4, 5×5, 6×6, 7×7, 3×3 one-handed
1.37s
closest final — 2×2, David Remolina Amórtegui over Jurgens Filiaggi
29
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3David Remolina Amórtegui10.1111.48
2×2David Remolina Amórtegui3.864.21
4×4David Remolina Amórtegui40.6044.11
5×5David Remolina Amórtegui1:13.941:26.64
6×6David Remolina Amórtegui3:46.583:54.55
7×7David Remolina Amórtegui6:05.866:20.01
3×3 blindfoldedOscar Alberto Ceballos Contreras3:29.90
3×3 Fewest MovesDennis Rosero39 moves
3×3 one-handedDavid Remolina Amórtegui17.7421.94
MegaminxDennis Rosero1:58.552:19.07
PyraminxDennis Rosero7.868.34
Square-1Dennis Rosero19.7624.11
3×3 Multi-BlindOscar Alberto Ceballos Contreras2 of 2 cubes · 12:03

The PB harvest

29 set · 0 still standing

    First-timers

    Eleven people competed for the first time at this competition, joining the 6,160 people who made their debut in 2013. Start here explains what a first competition is like.

    Records watch

    12 regional records were set at this competition.

    The field

    21 competitors · 144 results · 13 events.

    Everyone who competed

    21 competitors

    Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.