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The Middle Three
Competitions → Republic of Korea → Cubing Korea December 2011

Competitions · Republic of Korea

Cubing Korea December 2011

Yongin, Gyeonggi · 31 December 2011 · 13 events · 18 competitors · 37 personal bests

Jong-Ho Jeong (정종호) won six of the 13 events (3×3, 4×4, 5×5) and the closest final was the Magic, won by Kang Jun Lee (이광준) by 0.06 seconds. 18 competitors produced 37 personal bests, 10 of which still stand today, and two people held a competitor card for the first time.

The moment

A national record

Jong-Ho Jeong (정종호) set the 3×3 one-handed single national record: 12.80.

Six wins
Jong-Ho Jeong (정종호) — 3×3, 4×4, 5×5, 3×3 one-handed, Megaminx, Pyraminx
0.06s
closest final — Magic, Kang Jun Lee (이광준) over Jong-Ho Jeong (정종호)
37
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Jong-Ho Jeong (정종호)10.4111.64
2×2Yunsu Nam (남윤수)2.653.98
4×4Jong-Ho Jeong (정종호)38.8146.86
5×5Jong-Ho Jeong (정종호)1:14.431:23.99
3×3 blindfoldedNam Yun-Sang (남윤상)1:26.90
3×3 one-handedJong-Ho Jeong (정종호)12.8017.63
ClockIlkyoo Choi (최일규)14.3817.59
MegaminxJong-Ho Jeong (정종호)1:05.531:14.80
PyraminxJong-Ho Jeong (정종호)6.527.45
3×3 Multi-BlindLee Dong-Ju3 of 4 cubes · 28:23
3×3 with feetYunsu Nam (남윤수)33.0943.03
MagicKang Jun Lee (이광준)1.431.63
Master MagicSungho Hong (홍성호)3.864.55

The PB harvest

37 set · 10 still standing

First-timers

Two people competed for the first time at this competition, joining the 4,302 people who made their debut in 2011. Start here explains what a first competition is like.

Records watch

2 regional records were set at this competition.

The field

18 competitors · 159 results · 13 events.

Everyone who competed

18 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.