Competitions · Colombia
Cubing Comicland Pereira 2019
Pereira, Risaralda · 29 September 2019 · 6 events · 41 competitors · 25 personal bests
Juan David Carmona Vásquez won two of the six events (3×3, 3×3 one-handed) and the closest final was the Pyraminx, won by Sebastián Pulgarín Manrique by 0.11 seconds. 41 competitors produced 25 personal bests, 7 of which still stand today, and 20 people held a competitor card for the first time.
The moment
The day's biggest improvement
Jhonatan Parra Carmona took a 3×3 single of 40.06 down to 20.80, 48 percent better in one day.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Juan David Carmona Vásquez | 9.41 | 10.15 |
| 2×2 | Daniel Alejandro Torres Moreno | 2.21 | 2.54 |
| 4×4 | José Leonardo Chaparro Prieto | 35.77 | 39.08 |
| 3×3 blindfolded | José Leonardo Chaparro Prieto | 1:50.38 | — |
| 3×3 one-handed | Juan David Carmona Vásquez | 12.51 | 14.35 |
| Pyraminx | Sebastián Pulgarín Manrique | 2.77 | 4.09 |
The PB harvest
25 set · 7 still standing- Sebastián Pulgarín Manrique — Pyraminx single 2.77: into the top 2.9% of the event's history.
- Samuel Jimenez Arroyave — 3×3 single 9.46: into the top 6.0% of the event's history.
- Juan Manuel Velásquez Rivera — Pyraminx single 4.08: into the top 8.1% of the event's history.
- Santiago Possos Lozano — 2×2 single 2.96: into the top 13.8% of the event's history.
- Samuel Jimenez Arroyave — 4×4 single 42.36: into the top 14.9% of the event's history.
- Santiago Possos Lozano — 3×3 one-handed single 25.83: into the top 36.4% of the event's history.
- Jhonatan Parra Carmona — 3×3 single 20.80: into the top 42.2% of the event's history.
First-timers
20 people competed for the first time at this competition, joining the 27,871 people who made their debut in 2019. Start here explains what a first competition is like.
Records watch
No national, continental or world records were set at this competition. That is true of most competitions.
The field
41 competitors · 204 results · 6 events.
Solve this final yourself
how this works →The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Juan David Carmona Vásquez won it with a 10.15 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.
- 1
R2 B' L2 U2 B2 L2 B' U2 B' R2 F' R U R' B D' U L' F2 U' F - 2
L2 D2 B U D2 B' L D2 R U' D' R2 U2 R F2 D2 B2 R' - 3
R D2 L2 R' B2 F2 U2 B2 L' U' R B2 L' R D B' F D U' - 4
R B2 L' F U F D L2 U R' U2 B D2 B' R2 L2 F2 L2 D2 - 5
U B U' B L2 B L' D2 B2 R' U L2 U2 L2 B2 U2 R F2 D2
solve 1
solve 2
solve 3
solve 4
solve 5
Race this final
Everyone who competed
41 competitors- Alejandro Bolaños Astudillo
- Andres Felipe Betancourt Hurtado
- Andres Felipe Carmona Fuquenez
- Bryan Kevin Jimenez Cruz
- Camilo Guzman Ordoñes
- Carlos Daniel Alarcón Peña
- Catalina Herrera López
- Daniel Alejandro Torres Moreno
- Daniel Esteban Betancour Lievano
- Daniel Gutierrez Henao
- Dennis Guzman Sanchez
- Dennis Rosero
- Diego Alejandro Casas Jimenez
- Duvan Montoya Bedoya
- Eduard Esteban García Domínguez
- Elian Stiven Posso Saldarriaga
- Erick Steven Muñoz Torres
- Jacobo Orrego Rondon
- Jhon Edison Arcila Quintero
- Jhonatan Parra Carmona
- Jhonier Andres Díaz Brito
- Jorge Iván Toro Alzate
- José Leonardo Chaparro Prieto
- José Pablo Arévalo López
- Juan David Carmona Vásquez
- Juan Esteban Mena Ceballos
- Juan Giraldo
- Juan José Chalarca Manzo
- Juan Manuel Velásquez Rivera
- Juan Nicolás Pinzón Martínez
- Juan Pablo Linares
- Juan Sebastian Monsalve
- Leidy Dahiana Parra Carmona
- Nammtar Vladimir Buritica Quintana
- Nicolas Londoño Restrepo
- Roberto Gallego Rojas
- Samuel Jimenez Arroyave
- Samuel Martinez Sanchez
- Santiago Possos Lozano
- Sebastián Arango Medina
- Sebastián Pulgarín Manrique
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.