Competitions · India
Cube-E-Mania Open 2017
Dhanbad, Jharkhand · 12 February 2017 · 5 events · 22 competitors · 3 personal bests
Akula Pavan Kumar won four of the five events (3×3, 2×2, 4×4) and the closest final was the Pyraminx, won by Pamulapati Sai Teja by 1.78 seconds. 22 competitors produced 3 personal bests, 1 of which still stand today, and 18 people held a competitor card for the first time.
The moment
The day's biggest improvement
Pamulapati Sai Teja took a Pyraminx single of 11.62 down to 10.49, 10 percent better in one day.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Akula Pavan Kumar | 12.41 | 13.79 |
| 2×2 | Akula Pavan Kumar | 3.99 | 5.77 |
| 4×4 | Akula Pavan Kumar | 55.30 | 58.96 |
| 3×3 one-handed | Akula Pavan Kumar | 24.02 | 31.66 |
| Pyraminx | Pamulapati Sai Teja | 10.49 | 14.81 |
The PB harvest
3 set · 1 still standing- Ravi Verma — 3×3 single 1:08.91: into the top 94.6% of the event's history.
First-timers
18 people competed for the first time at this competition, joining the 23,482 people who made their debut in 2017. Start here explains what a first competition is like.
Records watch
No national, continental or world records were set at this competition. That is true of most competitions.
The field
22 competitors · 59 results · 5 events.
Everyone who competed
22 competitors- Akula Pavan Kumar
- Ankita Hazra
- Anurag Srivastava
- Bharat Oraon
- Bhargav Das
- Chinmoyee Sharma
- Jaikishan Mahto
- Jethmal Bokadia
- Kameshwar Kumar Nag
- Lekhaj Patha
- Lokeshwar Singh Mundari
- Nishad Girish Mandlik
- Pamulapati Sai Teja
- Prabhanjan Patro
- Pratyush Mishra
- Praveen Kumar Arukonda
- Ravi Verma
- Saurav Maheshkar
- Shubhangi Shubhangi
- Sujatro Bhadra
- Surendra Nath Hansda
- Vaibhav Bisht
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.