Competitions · Poland
Cube4fun Lublin Autumn 2025
Lublin · 11 October 2025 · 6 events · 62 competitors · 85 personal bests
Antoni Stojek won three of the six events (2×2, 4×4, Pyraminx) and the closest final was the Pyraminx, won by Antoni Stojek by 0.15 seconds. 62 competitors produced 85 personal bests, 23 of which still stand today, and two people held a competitor card for the first time.
The moment
The day's biggest improvement
Bartosz Żelazo took a Skewb single of 36.25 down to 8.92, 75 percent better in one day.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Radosław Marcinek | 4.79 | 6.58 |
| 2×2 | Antoni Stojek | 0.70 | 1.33 |
| 4×4 | Antoni Stojek | 23.60 | 29.29 |
| Clock | Eryk Kasperek | 2.25 | 2.79 |
| Pyraminx | Antoni Stojek | 1.62 | 2.13 |
| Skewb | Ignacy Samselski | 1.65 | 2.03 |
The PB harvest
85 set · 23 still standing- Damian Brzozowski — 2×2 single 1.68: into the top 3.0% of the event's history.
- Kajetan Stefanek — 4×4 single 36.64: into the top 8.3% of the event's history.
- Jakub Kucharski — Pyraminx single 4.13: into the top 8.3% of the event's history.
- Wojciech Papliński — 3×3 single 10.56: into the top 9.1% of the event's history.
- Jakub Kucharski — 2×2 single 2.56: into the top 9.5% of the event's history.
- Damian Brzozowski — Clock single 7.22: into the top 11.8% of the event's history.
- Dawid Kowalczyk — Clock single 7.77: into the top 14.1% of the event's history.
- Dawid Mazurek — 2×2 single 3.06: into the top 14.9% of the event's history.
First-timers
Two people competed for the first time at this competition, joining the 28,483 people who made their debut in 2025. Start here explains what a first competition is like.
Records watch
No national, continental or world records were set at this competition. That is true of most competitions.
The field
62 competitors · 386 results · 6 events.
Solve this final yourself
how this works →The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Radosław Marcinek won it with a 6.58 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.
- 1
L2 F L' F2 R U2 R' F2 R' U2 R' U F' D2 R U' B U' F - 2
U L' F2 U2 B2 L2 D2 R' D2 U2 B2 D' B' L R' B F' L' F' D - 3
L' F' U2 F2 L2 D2 F' R2 F2 D2 L F2 D F' D2 F2 U F2 U2 - 4
D2 B F2 L2 D2 B' U2 L2 R' D R2 F' U2 L' R' B U' L2 F - 5
R F2 B' R B2 L' U' R' D R L D2 B2 R' B2 R2 U2 F2 B2
solve 1
solve 2
solve 3
solve 4
solve 5
Race this final
Everyone who competed
62 competitors- Adam Semeniuk
- Adrian Wąchała
- Adrianna Szabała
- Andrzej Kwiatkowski
- Antoni Stojek
- Bartłomiej Brodziak
- Bartosz Kosyna
- Bartosz Miduch
- Bartosz Papierz
- Bartosz Żelazo
- Benjamin Sedlmayr
- Damian Brzozowski
- Daniel Wąchała
- Dawid Kowalczyk
- Dawid Mazurek
- Denys Korobeinikov (Денис Коробейніков)
- Dominik Podolak
- Elliot Sedlmayr
- Eryk Kasperek
- Filip Tywanek
- Franciszek Jesionowski
- Hubert Darłak
- Hubert Hanusiak
- Ignacy Samselski
- Igor Merker
- Illia Smolii (Ілля Смолій)
- Jakub Kucharski
- Jan Rydzewski
- Julia Dębowczyk
- Kacper Gwiazda
- Kacper Jankowski
- Kacper Szeląg
- Kajetan Stefanek
- Konrad Leśniak
- Krzysztof Koza
- Leon Bajer
- Leszek Kulesza
- Maciej Goś
- Maksymilian Krysakowski
- Marcel Szpakowski
- Marcin Dołoto
- Maria Weremczuk
- Mateusz Staniszewski
- Medard Lecluyse
- Mikołaj Depta
- Nikodem Buda
- Patryk Stachyra
- Piotr Nieczypor
- Piotr Tokarski
- Przemysław Koza
- Radosław Marcinek
- Ryszard Kędziora
- Sebastian Fornal
- Stanisław Dębowczyk
- Stanisław Podsiadło
- Tomasz Darłak
- Tomasz Uściniak
- Tomek Thinlay
- Tymon Kozłowski
- Łukasz Pawłowski
- Wojciech Papliński
- Yahor Lahunovich (Егор Лагунович)
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.