Competitions · Poland
Cube4fun Double Weekend Lublin 2023
Lublin · 1 October 2023 · 5 events · 72 competitors · 46 personal bests
Łukasz Burliga won two of the five events (4×4, Pyraminx) and the closest final was the 2×2, won by Antoni Stojek by 0.00 seconds. 72 competitors produced 46 personal bests, 16 of which still stand today, and 19 people held a competitor card for the first time.
The moment
The day's biggest improvement
Kacper Czuchryta took a 2×2 single of 14.71 down to 3.82, 74 percent better in one day.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Wojciech Piórczyński | 6.59 | 7.86 |
| 2×2 | Antoni Stojek | 1.63 | 1.81 |
| 4×4 | Łukasz Burliga | 26.64 | 30.04 |
| Pyraminx | Łukasz Burliga | 3.39 | 3.91 |
| Square-1 | Michał Krasowski | 6.04 | 6.53 |
The PB harvest
46 set · 16 still standing- Wojciech Piórczyński — 3×3 single 6.59: into the top 0.93% of the event's history.
- Patryk Grosiak — 3×3 single 7.92: into the top 2.6% of the event's history.
- Gabriel Wójcik — 3×3 single 9.21: into the top 5.4% of the event's history.
- Norbert Ciurysek — 3×3 single 10.41: into the top 8.7% of the event's history.
- Filip Bijata — 2×2 single 2.90: into the top 13.1% of the event's history.
- Filip Bijata — 3×3 single 12.84: into the top 16.9% of the event's history.
- Gabriel Wójcik — 4×4 single 46.82: into the top 20.6% of the event's history.
- Kacper Czuchryta — 2×2 single 3.82: into the top 24.2% of the event's history.
First-timers
19 people competed for the first time at this competition, joining the 37,591 people who made their debut in 2023. Start here explains what a first competition is like.
Records watch
No national, continental or world records were set at this competition. That is true of most competitions.
The field
72 competitors · 359 results · 5 events.
Solve this final yourself
how this works →The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Wojciech Piórczyński won it with a 7.86 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.
- 1
D F' L B2 U' L2 D F2 D' B2 U2 L2 R F' D2 L' R2 F' L' - 2
F L2 D' B2 R2 U' F' U R2 L' B2 R D2 B2 R B2 U2 D2 B - 3
F2 D2 B' U' L' F L2 D' R2 U F U2 D2 L2 F' L2 F B2 D2 - 4
F' D F2 R' B D' R U B2 U' R2 U2 B2 U B' L' D - 5
L2 U L2 R2 F2 D' F2 L2 F2 D L F' U' L' B' D L2 U2
solve 1
solve 2
solve 3
solve 4
solve 5
Race this final
Everyone who competed
72 competitors- Adam Semeniuk
- Adrianna Szabała
- Aleksy Stojek
- Andrzej Kwiatkowski
- Antoni Łebkowski
- Antoni Maczewski
- Antoni Stojek
- Antoni Szcześniak
- Antoni Waryszak
- Arkadiusz Abramowski
- Bartłomiej Różański
- Bartosz Łebkowski
- Dariusz Sztuka
- Dawid Mazurek
- Filip Bijata
- Filip Maksymiuk
- Gabriel Wójcik
- Igor Gronowski
- Iwo Dyś
- Jakub Hamkało
- Jakub Kornaga
- Jakub Kucharski
- Janusz Łebkowski
- Joshua McDonald
- Kacper Czuchryta
- Kacper Szeląg
- Kamil Guz
- Kamil Wroński
- Kamil Ziółkowski
- Karol Łątkowski
- Karol Szymanowski
- Karolina Zatorska
- Kuba Adamczyk
- Lena Jonaszek
- Leon Bajer
- Leon Przeciechowski-Adamski
- Liliana Zastawna
- Maciej Kozar
- Maciej Rybak
- Maksymilian Krysakowski
- Mateusz Otto
- Michał Adamczyk
- Michał Halczuk
- Michał Krasowski
- Michał Pelic
- Michał Wysokiński
- Mikołaj Jóźwik
- Mikołaj Księski
- Mikołaj Tyra
- Nikodem Surdy
- Norbert Ciurysek
- Patryk Grosiak
- Patryk Stachyra
- Piotr Tokarski
- Przemysław Kruczek
- Przemysław Rogalski
- Radosław Wilk
- Rafał Waryszak
- Ryszard Kędziora
- Szymon Ciepiela
- Szymon Rybak
- Szymon Szyszko
- Szymon Zastawny
- Tomasz Dyndor
- Łukasz Burliga
- Wiktor Bar
- Wiktor Kuzaj
- Wiktoria Fronczek
- Wiktoria Waryszak
- Wojciech Papliński
- Wojciech Piórczyński
- Wojciech Żmudziak
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.