Competitions · Romania
Constanța Cube Days 2017
Constanța · 19 August 2017 · 10 events · 59 competitors · 124 personal bests
Martin Fronescu won ten of the ten events (3×3, 2×2, 4×4) and the closest final was the Skewb, won by Martin Fronescu by 0.38 seconds. 59 competitors produced 124 personal bests, 26 of which still stand today, and 15 people held a competitor card for the first time.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Martin Fronescu | 8.37 | 9.03 |
| 2×2 | Martin Fronescu | 1.32 | 2.93 |
| 4×4 | Martin Fronescu | 33.18 | 38.52 |
| 5×5 | Martin Fronescu | 1:17.17 | 1:19.44 |
| 6×6 | Martin Fronescu | 2:21.27 | 2:33.14 |
| 3×3 one-handed | Martin Fronescu | 14.68 | 15.09 |
| Megaminx | Martin Fronescu | 1:00.60 | 1:02.56 |
| Pyraminx | Martin Fronescu | 3.21 | 3.82 |
| Skewb | Martin Fronescu | 4.32 | 5.41 |
| Square-1 | Martin Fronescu | 15.03 | 16.39 |
The PB harvest
124 set · 26 still standing- András Szigeti — Skewb single 3.05: into the top 5.2% of the event's history.
- Kaan Ulkusal — 4×4 single 49.15: into the top 23.7% of the event's history.
- Bogdan Ionuț Micu — Pyraminx single 6.80: into the top 26.2% of the event's history.
- Kaan Ulkusal — Skewb single 6.80: into the top 32.1% of the event's history.
- Kaan Ulkusal — Pyraminx single 8.12: into the top 37.2% of the event's history.
- Andrei-Valentin Tănase — 2×2 single 5.25: into the top 42.4% of the event's history.
- Liviu Boboc — 3×3 one-handed single 30.07: into the top 46.8% of the event's history.
- Adrian Stan — Pyraminx single 9.66: into the top 50.3% of the event's history.
First-timers
15 people competed for the first time at this competition, joining the 23,482 people who made their debut in 2017. Start here explains what a first competition is like.
Records watch
12 regional records were set at this competition.
The field
59 competitors · 546 results · 10 events.
Solve this final yourself
how this works →The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Martin Fronescu won it with a 9.03 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.
- 1
D F L2 B R2 D' L B' R' D' R2 U2 F U2 B D2 F' B D2 F' - 2
U F L' B2 U2 B D F R' L D R2 F2 L' F2 L' U2 B2 - 3
B2 U2 R2 D2 L2 B2 D2 R' D2 F L B L' U L B2 R D' F' D2 - 4
D R2 F2 R2 D B2 D2 F2 R D2 U R' D2 F R2 D R' D - 5
D2 F' L2 F' L2 R2 D2 F R2 B2 L2 R D L2 F' R2 D2 L B' U' F
solve 1
solve 2
solve 3
solve 4
solve 5
Race this final
Everyone who competed
59 competitors- Adrian Fronescu
- Adrian Munteanu
- Adrian Stan
- Alexandru Constantin Stoica
- Alexandru Ioan Popescu
- Alexandru Iordache
- Alexandru Panazan
- András Szigeti
- Andrei Pîrvu
- Andrei Sebastian Stăncescu
- Andrei-Valentin Tănase
- Antonio Pruteanu
- Ardelean Caius
- Bianca Maria Stanciu
- Bogdan Ionuț Micu
- Cătălin Adrian Chita
- Ciprian Ștefan Staicu
- Cristian Vlad Voicu
- Csók Bálint
- Dan Ioan Plohi
- Darius Enache
- Dragoş Iordan
- Dragoş Mihai Cadariu
- Eric Gabriel Druțu Danciu
- Georgy Dashevskiy
- Haluk Ulkusal
- Ianis Vriscu
- Ilie-Laurenţiu Soare
- Ilie Nagrineac
- Ioan Moşoiu
- Ion Andreaas Florian
- Iuliana Steluța Negură
- Iulius Urieșu
- Kaan Ulkusal
- Liviu Boboc
- Luca George Anastase
- Martin Fronescu
- Matei Alexandru Stroescu
- Matei Creţu
- Matei Mălin Niţă
- Maya Maghiar
- Mihai Căpăţinescu
- Mihnea Andrei Panţu
- Miruna Mihai
- Niculae Boitor
- Rafael Boitor
- Răzvan Petrea
- Sebastian Emanuel Visan Draghicescu
- Şmit Andrei Oanea
- Sorin Turculeț
- Stefania Petcu
- Teodor Toma
- Teofil Boitor
- Țîncovici Andrei Alexandru
- Tudor Cosmin Oanea
- Turcanu Vlad
- Vasile Dan
- Vincentiu Tarsoaga
- Yan Dashevskiy
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.