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Competitions → Colombia → Campeonato Profecía 2012

Competitions · Colombia

Campeonato Profecía 2012

Bogota · 11 November 2012 · 13 events · 110 competitors · 123 personal bests

José Leonardo Chaparro Prieto won four of the 13 events (3×3, 2×2, 3×3 one-handed) and the closest final was the Magic, won by Camilo Andres Ladino by 0.08 seconds. 110 competitors produced 123 personal bests, 34 of which still stand today, and 68 people held a competitor card for the first time.

The moment

A continental record

José Leonardo Chaparro Prieto set the Megaminx single continental record: 1:02.21.

Four wins
José Leonardo Chaparro Prieto — 3×3, 2×2, 3×3 one-handed, Megaminx
0.08s
closest final — Magic, Camilo Andres Ladino over José Leonardo Chaparro Prieto
123
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3José Leonardo Chaparro Prieto11.4312.82
2×2José Leonardo Chaparro Prieto3.594.07
4×4David Remolina Amórtegui45.1349.50
5×5Juan Camilo Vargas1:30.151:36.15
6×6Juan Camilo Vargas2:51.883:10.41
3×3 blindfoldedNatán Riggenbach2:28.03
3×3 Fewest MovesLaura Paola Gamboa Guzman47 moves
3×3 one-handedJosé Leonardo Chaparro Prieto21.1722.85
ClockDaniel Cano Salgado8.209.93
MegaminxJosé Leonardo Chaparro Prieto1:02.211:07.40
PyraminxGustavo Arguello4.715.40
3×3 Multi-BlindNatán Riggenbach4 of 4 cubes · 30:51
MagicCamilo Andres Ladino1.471.56

The PB harvest

123 set · 34 still standing

First-timers

68 people competed for the first time at this competition, joining the 4,376 people who made their debut in 2012. Start here explains what a first competition is like.

Records watch

10 regional records were set at this competition.

The field

110 competitors · 613 results · 13 events.

Everyone who competed

110 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.