Competitions · Philippines
Calamba Speedcubing Open 2026
Calamba, Laguna · 13 June 2026 · 8 events · 48 competitors · 56 personal bests
Leo Borromeo won two of the eight events (3×3, 4×4) and the closest final was the Pyraminx, won by Jansen Alvarez by 0.12 seconds. 48 competitors produced 56 personal bests, 47 of which still stand today, and nine people held a competitor card for the first time.
The moment
The day's biggest improvement
Jreth Tosh M. Baldeo took a 2×2 single of 28.69 down to 7.71, 73 percent better in one day.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Leo Borromeo | 5.11 | 5.61 |
| 2×2 | Brenton Angelo Lo Wong | 1.15 | 1.42 |
| 4×4 | Leo Borromeo | 21.32 | 23.44 |
| 5×5 | Jansen Alvarez | 49.91 | 52.93 |
| Megaminx | Nicole Jnus Macalalad | 33.28 | 35.29 |
| Pyraminx | Jansen Alvarez | 1.80 | 2.01 |
| Skewb | Jose Polorhenzo Aquino | 3.12 | 5.35 |
| Square-1 | Jose Polorhenzo Aquino | 7.16 | 9.48 |
The PB harvest
56 set · 47 still standing- Nicole Jnus Macalalad — 3×3 single 6.30: into the top 0.69% of the event's history.
- Yuan Matalog — 3×3 single 6.97: into the top 1.3% of the event's history.
- Joshua B. Elca — 3×3 single 8.33: into the top 3.4% of the event's history.
- John Carl Villafria — 3×3 single 8.36: into the top 3.4% of the event's history.
- Justine Aaron Villostas — 4×4 single 31.21: into the top 3.6% of the event's history.
- Joshua B. Elca — 2×2 single 2.12: into the top 5.6% of the event's history.
- Emmett Gabriel H. Villa — 3×3 single 9.73: into the top 6.7% of the event's history.
- Jem Poon — 5×5 single 1:03.82: into the top 7.7% of the event's history.
First-timers
Nine people competed for the first time at this competition, joining the 18,546 people who made their debut in 2026. Start here explains what a first competition is like.
Records watch
No national, continental or world records were set at this competition. That is true of most competitions.
The field
48 competitors · 235 results · 8 events.
Solve this final yourself
how this works →The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Leo Borromeo won it with a 5.61 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.
- 1
R U2 B2 L F2 D2 R U2 R2 D' R U2 F2 U2 B' F' R2 U R2 - 2
U' F2 D2 F2 L2 R' D2 R' F2 L D2 F R2 D' U2 L' F2 U2 L2 U' - 3
R2 U' B L' U2 B' R U' D L2 F2 D2 F2 R U2 R2 D2 R' - 4
L' D B F2 D2 L' U2 R U2 L' D2 L' D2 B R2 F2 U R2 F' L - 5
B U' B' F' L2 B2 R2 D2 L2 D' R U B' D2 R' F R2 F2
solve 1
solve 2
solve 3
solve 4
solve 5
Race this final
Everyone who competed
48 competitors- Aimi Jasiel B. Murata
- Alrios Monte O. Villanueva
- Aragon Martin Gonzales
- Brandon Navarro
- Brenton Angelo Lo Wong
- Cedrick Mathew G. Garcia
- Cevero Muji Bermas
- Dave Andreo A. Garcia
- Ed Fritz Avila
- Emmett Gabriel H. Villa
- Enly C. Bermas
- Euan Iñigo T. Marasigan
- Francis Yuel B. Merced
- Izaak Ridge Aguirre
- Jan Martin Villostas
- Jansen Alvarez
- Jasen Ezekiel R. Baldueza
- Jem Poon
- Jhon Leinard M. Agcaoili
- John Carl Villafria
- John Emmanuel Cuizon Paroan
- John Thernand Ponce
- Jose Polorhenzo Aquino
- Joshua B. Elca
- Jreth Tosh M. Baldeo
- Juan Miguel Y. Magallanes
- Justine Aaron Villostas
- Karlos Luis R. Gumboc
- Kiel Panganiban
- Kim Gumboc
- Leo Borromeo
- Lloyd Robie Tenorio
- Mark Anthony V. Balakit
- Neo Vittorio Dalacat
- Nicole Jnus Macalalad
- Niño Francis S. Reyes
- Paul Patrick T. Espeleta
- Rachel Tatad
- Rafael Louis P. De Guzman
- Ralph Vaughn M. Dimailig
- Rohan Gadiel D. Lompero
- Vince Gabriel S. Agustin
- Wolfgang Wilk
- Yohanne Maurice P. Camat
- Yuan Matalog
- Yuji Yoshida
- Zef Yuan Bania
- Zigfrid Erjan De Villa
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.