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Competitions → Poland → BrizZon Side Open IV 2023

Competitions · Poland

BrizZon Side Open IV 2023

Poznań · 2 September 2023 · 6 events · 35 competitors · 18 personal bests

Krzysztof Bober won two of the six events (3×3 blindfolded, 3×3 Multi-Blind) and the closest final was the Clock, won by Szymon Grodzki by 0.82 seconds. 35 competitors produced 18 personal bests, 3 of which still stand today, and one people held a competitor card for the first time.

The moment

The day's biggest improvement

Majk Tomas took a Square-1 single of 17.26 down to 14.74, 15 percent better in one day.

Two wins
Krzysztof Bober — 3×3 blindfolded, 3×3 Multi-Blind
0.82s
closest final — Clock, Szymon Grodzki over Adam Chodyniecki
18
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
4×4Adam Chodyniecki26.1131.67
3×3 blindfoldedKrzysztof Bober22.82
ClockSzymon Grodzki4.254.95
MegaminxIgor Tarasov37.2939.35
Square-1Łukasz Dubicki8.389.09
3×3 Multi-BlindKrzysztof Bober40 of 54 cubes · 58:43

The PB harvest

18 set · 3 still standing
  • Igor Jankowski — Square-1 single 12.99: into the top 11.8% of the event's history.
  • Paweł Duraj — Square-1 single 14.64: into the top 15.6% of the event's history.
  • Marta Radziwanowska — 4×4 single 1:31.17: into the top 64.4% of the event's history.

First-timers

One person competed for the first time at this competition, joining the 37,591 people who made their debut in 2023. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

35 competitors · 181 results · 6 events.

Everyone who competed

35 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.