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Competitions → Poland → BrizZon Side Open III 2024

Competitions · Poland

BrizZon Side Open III 2024

Poznań · 15 August 2024 · 6 events · 35 competitors · 27 personal bests

Adrian Dębski won the 3×3 blindfolded with a — and the closest final was the Megaminx, won by Jan Zych by 0.23 seconds. 35 competitors produced 27 personal bests, 5 of which still stand today.

The moment

The day's biggest improvement

Maksymilian Jedynak took a Square-1 single of 40.88 down to 22.10, 46 percent better in one day.

6
events decided
0.23s
closest final — Megaminx, Jan Zych over Przemysław Rudziak
27
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3 blindfoldedAdrian Dębski17.46
3×3 Fewest MovesMarcin Stachura26 moves
ClockMikołaj Świątek3.434.54
MegaminxJan Zych32.8138.14
Square-1Łukasz Dubicki6.417.85
3×3 Multi-BlindKrzysztof Bober49 of 60 cubes · 1:00:00

The PB harvest

27 set · 5 still standing
  • Joanna Hołdakowska — Megaminx single 43.03: into the top 2.4% of the event's history.
  • Marta Chwarścianek — Clock single 4.20: into the top 2.7% of the event's history.
  • Adrian Dębski — Square-1 single 10.42: into the top 6.8% of the event's history.
  • Adrian Dębski — Clock single 6.04: into the top 7.4% of the event's history.
  • Kamil Przybylski — Megaminx single 2:21.45: into the top 57.1% of the event's history.

First-timers

No people competed for the first time at this competition. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

35 competitors · 258 results · 6 events.

Everyone who competed

35 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.