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The Middle Three
Competitions → Germany → Bremium Cubing 2026

Competitions · Germany

Bremium Cubing 2026

Bremen · 20 March 2026 · 12 events · 79 competitors · 95 personal bests

Ihor Sukhovatenko (Ігор Суховатенко) won five of the twelve events (3×3, 4×4, 5×5) and the closest final was the 3×3, won by Ihor Sukhovatenko (Ігор Суховатенко) by 0.18 seconds. 79 competitors produced 95 personal bests, 64 of which still stand today, and eight people held a competitor card for the first time.

The moment

A national record

Javid Nabizade set the 5×5 single national record: 58.47.

Five wins
Ihor Sukhovatenko (Ігор Суховатенко) — 3×3, 4×4, 5×5, 7×7, Megaminx
0.18s
closest final — 3×3, Ihor Sukhovatenko (Ігор Суховатенко) over Henri Gerber
95
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Ihor Sukhovatenko (Ігор Суховатенко)5.797.47
4×4Ihor Sukhovatenko (Ігор Суховатенко)26.0929.55
5×5Ihor Sukhovatenko (Ігор Суховатенко)49.7550.93
6×6Kryštof Basl1:33.261:34.45
7×7Ihor Sukhovatenko (Ігор Суховатенко)2:16.892:17.84
3×3 blindfoldedNoah Kraft20.05
3×3 Fewest MovesNoah Kraft22 moves23.67
3×3 one-handedHenri Gerber11.5612.88
MegaminxIhor Sukhovatenko (Ігор Суховатенко)33.6135.47
SkewbHenri Gerber2.123.34
4×4 blindfoldedNoah Kraft2:13.60
5×5 blindfoldedNoah Kraft6:39.88

The PB harvest

95 set · 64 still standing

First-timers

Eight people competed for the first time at this competition, joining the 18,546 people who made their debut in 2026. Start here explains what a first competition is like.

Records watch

3 regional records were set at this competition.

The field

79 competitors · 841 results · 12 events.

Everyone who competed

79 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.