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The Middle Three
Competitions → South Africa → Big 'n Weird Pretoria 2016

Competitions · South Africa

Big 'n Weird Pretoria 2016

Pretoria · 13 February 2016 · 6 events · 23 competitors · 12 personal bests

Pieterjan Joubert won three of the six events (6×6, 7×7, Square-1) and the closest final was the 3×3, won by Zaakir Hagee by 1.27 seconds. 23 competitors produced 12 personal bests, 5 of which still stand today, and six people held a competitor card for the first time.

The moment

A continental record

Brendan James Gray set the 3×3 Fewest Moves single continental record: 32 moves.

Three wins
Pieterjan Joubert — 6×6, 7×7, Square-1
1.27s
closest final — 3×3, Zaakir Hagee over Logan Woolfson
12
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Zaakir Hagee11.7812.92
6×6Pieterjan Joubert2:43.403:01.77
7×7Pieterjan Joubert4:20.664:44.25
3×3 Fewest MovesBrendan James Gray32 moves38.67
Square-1Pieterjan Joubert35.9742.31
3×3 with feetDonovan Hale4:00.694:08.29

The PB harvest

12 set · 5 still standing
  • Evan Roux — 3×3 single 13.55: into the top 19.4% of the event's history.
  • Pieterjan Joubert — 6×6 single 2:43.40: into the top 32.7% of the event's history.
  • Zander Wessels — 3×3 single 22.40: into the top 46.5% of the event's history.
  • Christo du Venage — 6×6 single 4:41.09: into the top 77.5% of the event's history.
  • Faeez Dada — 3×3 single 40.60: into the top 77.5% of the event's history.

First-timers

Six people competed for the first time at this competition, joining the 17,946 people who made their debut in 2016. Start here explains what a first competition is like.

Records watch

3 regional records were set at this competition.

The field

23 competitors · 61 results · 6 events.

Everyone who competed

23 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.