Competitions · Romania
Big Cubes Bucharest 2023
Bucharest · 7 January 2023 · 4 events · 28 competitors · 25 personal bests
János Bereczki won three of the four events (5×5, 6×6, 7×7) and the closest final was the 5×5, won by János Bereczki by 17.89 seconds. 28 competitors produced 25 personal bests, 2 of which still stand today, and four people held a competitor card for the first time.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 5×5 | János Bereczki | 39.55 | 44.26 |
| 6×6 | János Bereczki | 1:19.26 | 1:19.99 |
| 7×7 | János Bereczki | 1:56.42 | 2:01.91 |
| 3×3 blindfolded | Jonathan Dammann | 48.66 | — |
The PB harvest
25 set · 2 still standing- János Bereczki — 5×5 single 39.55: into the top 0.13% of the event's history.
- Matei-Alexandru Ghencea — 5×5 single 1:09.69: into the top 11.4% of the event's history.
First-timers
Four people competed for the first time at this competition, joining the 37,591 people who made their debut in 2023. Start here explains what a first competition is like.
Records watch
2 regional records were set at this competition.
The field
28 competitors · 130 results · 4 events.
Everyone who competed
28 competitors- Alex Chisăliță-Ignat
- Alexandru Ignat
- Anais Isabelle Necula
- Andrei Daniel Iancu
- Andrei Răzvan Ionel
- Andrei-Traian Răduț
- Calin Zamfir
- Chiara Marcucci
- David-Mihail Ion
- Demir Polat
- Ianis Costin Chele
- Ilie-Laurenţiu Soare
- János Bereczki
- Jonathan Dammann
- Jordan Crippa
- Lucian Mihai Cremeneanu
- Martin Fronescu
- Matei-Alexandru Ghencea
- Matei Deliu
- Matteo Provasi
- Mihai Căpăţinescu
- Mihnea Paul Dumitru
- Ramy Ștefan Taleb
- Rares Petru Georgescu
- Serban Stelian
- Simone Cantarelli
- Teodor Ghețu
- Vincenzo Maria Gammino
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.