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Competitions → Peru → Aventura Cúbica III 2017

Competitions · Peru

Aventura Cúbica III 2017

Lima · 4 February 2017 · 14 events · 78 competitors · 103 personal bests

Pedro Alejandro Condo Tellez won six of the 14 events (4×4, 5×5, 6×6) and the closest final was the 3×3 one-handed, won by Pedro Alejandro Condo Tellez by 0.01 seconds. 78 competitors produced 103 personal bests, 18 of which still stand today, and 23 people held a competitor card for the first time.

The moment

A world record

Gianfranco Huanqui set the 3×3 blindfolded average world record: 24.12.

Six wins
Pedro Alejandro Condo Tellez — 4×4, 5×5, 6×6, 7×7, 3×3 one-handed, Clock
0.01s
closest final — 3×3 one-handed, Pedro Alejandro Condo Tellez over Juan Pablo Huanqui
103
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Juan Pablo Huanqui7.338.54
2×2Juan Pablo Huanqui3.583.77
4×4Pedro Alejandro Condo Tellez30.9534.03
5×5Pedro Alejandro Condo Tellez57.961:02.76
6×6Pedro Alejandro Condo Tellez1:51.372:00.78
7×7Pedro Alejandro Condo Tellez2:38.402:42.67
3×3 blindfoldedGianfranco Huanqui22.4524.12
3×3 one-handedPedro Alejandro Condo Tellez13.9915.47
ClockPedro Alejandro Condo Tellez15.9716.73
MegaminxJuan Pablo Huanqui34.0338.85
PyraminxJosué Esteban Bacilio Chicoma3.514.23
SkewbKarin Miranda Rosas4.946.59
Square-1Miguel Angel Puerta Simarra9.7113.45
3×3 Multi-BlindGianfranco Huanqui26 of 28 cubes · 53:51

The PB harvest

103 set · 18 still standing

First-timers

23 people competed for the first time at this competition, joining the 23,482 people who made their debut in 2017. Start here explains what a first competition is like.

Records watch

6 regional records were set at this competition.

The field

78 competitors · 402 results · 14 events.

Everyone who competed

78 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.