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Competitions → Colombia → Avenida Chile X 2024

Competitions · Colombia

Avenida Chile X 2024

Bogotá · 7 April 2024 · 11 events · 60 competitors · 81 personal bests

Hector David Martinez Argaez won four of the eleven events (4×4, 5×5, 6×6) and the closest final was the 5×5, won by Hector David Martinez Argaez by 0.01 seconds. 60 competitors produced 81 personal bests, 27 of which still stand today, and three people held a competitor card for the first time.

The moment

The day's biggest improvement

Miguel Pajaro took a 3×3 single of 38.76 down to 12.12, 69 percent better in one day.

Four wins
Hector David Martinez Argaez — 4×4, 5×5, 6×6, Square-1
0.01s
closest final — 5×5, Hector David Martinez Argaez over Jhon Edinson Arias Parra
81
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Juan Miguel Saboya Soto7.147.86
2×2Juan Miguel Saboya Soto0.991.55
4×4Hector David Martinez Argaez31.3732.59
5×5Hector David Martinez Argaez1:04.501:08.74
6×6Hector David Martinez Argaez1:58.462:04.63
7×7Jhon Edinson Arias Parra3:02.153:04.80
ClockRafael Ricardo Gómez Algarra5.846.70
MegaminxJuan Camilo González Barragán55.2159.29
PyraminxSantiago Castro Gómez3.644.71
SkewbJuan David Martinez Riveros3.914.65
Square-1Hector David Martinez Argaez9.0411.26

The PB harvest

81 set · 27 still standing

First-timers

Three people competed for the first time at this competition, joining the 32,954 people who made their debut in 2024. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

60 competitors · 368 results · 11 events.

Everyone who competed

60 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.