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The Middle Three
Competitions → Brazil → Arnold Classic South America 2018

Competitions · Brazil

Arnold Classic South America 2018

São Paulo, São Paulo · 21 April 2018 · 3 events · 84 competitors · 56 personal bests

Caio Hideaki Sato won the 3×3 with a 8.81 and the closest final was the 3×3, won by Caio Hideaki Sato by 0.41 seconds. 84 competitors produced 56 personal bests, 35 of which still stand today, and 18 people held a competitor card for the first time.

The moment

A continental record

Pedro Roque set the 3×3 average continental record: 7.91.

3
events decided
0.41s
closest final — 3×3, Caio Hideaki Sato over Vicenzo Guerino Cecchini
56
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Caio Hideaki Sato8.058.81
2×2Enzo Mattos1.872.69
PyraminxJoão Guilherme Barejan Maiale2.983.79

The PB harvest

56 set · 35 still standing

First-timers

18 people competed for the first time at this competition, joining the 26,076 people who made their debut in 2018. Start here explains what a first competition is like.

Records watch

1 regional record was set at this competition.

The field

84 competitors · 243 results · 3 events.

Solve this final yourself

how this works →

The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Caio Hideaki Sato won it with a 8.81 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.

  1. 1F' L D' R' U2 F D2 L U L2 U2 F2 D2 L' F2 L' U2 R U2 L'
  2. 2B L2 B2 L2 U2 B' R2 D2 B2 D2 L D' L F' D' U' R' F' U'
  3. 3D2 B U L' D' B R L' F' L U' F2 R2 U D B2 L2 B2 D R2 L2
  4. 4F2 L R2 B2 L F2 D2 L' R' B' L' D' F' D R2 U' F D2 L F'
  5. 5L' F2 R D2 F2 L D2 L' D2 L B' U L F2 D L B' D2 L2 B

solve 1

solve 2

solve 3

solve 4

solve 5

Race this final

Everyone who competed

84 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.