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Competitions → India → Amalthea SCMU Open 2015

Competitions · India

Amalthea SCMU Open 2015

Gandhinagar, Gujarat · 24 October 2015 · 5 events · 30 competitors · 12 personal bests

Dharmesh Shahu won the 3×3 with a 9.74 and the closest final was the 2×2, won by Ayush Kumar by 0.15 seconds. 30 competitors produced 12 personal bests, 5 of which still stand today, and 20 people held a competitor card for the first time.

The moment

The day's biggest improvement

Vaidyanathan Ramaswamy took a 3×3 single of 43.36 down to 20.74, 52 percent better in one day.

5
events decided
0.15s
closest final — 2×2, Ayush Kumar over Manan Patel
12
personal bests set on the day

Winners & podiums

EventWinnerSingleAverage
3×3Dharmesh Shahu9.249.74
2×2Ayush Kumar4.715.18
4×4Manan Patel43.7747.40
3×3 blindfoldedAbhijeet Ghodgaonkar (अभिजीत घोडगावकर)40.35
PyraminxShresth Shah4.416.10

The PB harvest

12 set · 5 still standing
  • Manan Patel — Pyraminx single 4.74: into the top 11.6% of the event's history.
  • Dharmesh Shahu — 4×4 single 40.18: into the top 12.3% of the event's history.
  • Ayush Kumar — Pyraminx single 5.47: into the top 16.2% of the event's history.
  • Girish Bhatia — Pyraminx single 8.13: into the top 37.3% of the event's history.
  • Vaidyanathan Ramaswamy — 3×3 single 20.74: into the top 42.0% of the event's history.

First-timers

20 people competed for the first time at this competition, joining the 12,291 people who made their debut in 2015. Start here explains what a first competition is like.

Records watch

No national, continental or world records were set at this competition. That is true of most competitions.

The field

30 competitors · 150 results · 5 events.

Everyone who competed

30 competitors

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.