Competitions · Albania
Albanian Open 2018
Tirana · 14 April 2018 · 7 events · 18 competitors · 2 personal bests
Clément Cherblanc won five of the seven events (2×2, 4×4, 5×5) and the closest final was the 3×3, won by Lir Ukaj by 0.13 seconds. 18 competitors produced 2 personal bests, and 13 people held a competitor card for the first time.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 | Lir Ukaj | 8.30 | 10.82 |
| 2×2 | Clément Cherblanc | 2.74 | 3.53 |
| 4×4 | Clément Cherblanc | 37.01 | 37.61 |
| 5×5 | Clément Cherblanc | 1:10.00 | 1:21.30 |
| 3×3 blindfolded | Clément Cherblanc | — | — |
| Pyraminx | Lir Ukaj | 3.88 | 7.04 |
| Skewb | Clément Cherblanc | 3.99 | 6.64 |
The PB harvest
2 set · 0 still standingFirst-timers
13 people competed for the first time at this competition, joining the 26,076 people who made their debut in 2018. Start here explains what a first competition is like.
Records watch
11 regional records were set at this competition.
The field
18 competitors · 80 results · 7 events.
Solve this final yourself
how this works →The 3×3 final here ran on one scramble group, so these five sequences are exactly what the finalists faced. Lir Ukaj won it with a 10.82 average. Hold your cube white centre up, green centre facing you, follow each sequence, and check against the pictures.
- 1
B2 D2 L2 D2 R F2 U2 L B2 F2 U' R2 F L' B D' L' D2 R2 U - 2
F' R F' R2 B' U2 R D2 F' R U' L2 F2 B2 U' B2 U' L2 U' - 3
R2 D2 R2 F2 D F2 U2 B2 R2 B U2 R' D L' U2 F' L' F2 L R - 4
F2 R2 B D2 B' D2 L2 B' L2 U' L2 D' B' U' R D' B' L' F' - 5
L2 B2 D' L2 R2 B2 U F2 L2 B' R' D2 F' R B R' F' U L'
solve 1
solve 2
solve 3
solve 4
solve 5
Race this final
Everyone who competed
18 competitorsReading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.