Competitions · Denmark
Tre Gange Tre Gange Tre på Biblioteket 2022
København · 17 December 2022 · 2 events · 17 competitors · 3 personal bests
Martin Vædele Egdal won two of the two events (3×3 blindfolded, 3×3 Fewest Moves) and the closest final was the 3×3 blindfolded, won by Igor Wojciech Wawrzynski by 23.59 seconds. 17 competitors produced 3 personal bests.
The moment
The day's biggest improvement
Clara Bjerre Skov took a 3×3 Fewest Moves single of 45 moves down to 39 moves, 13 percent better in one day.
Winners & podiums
| Event | Winner | Single | Average |
|---|---|---|---|
| 3×3 blindfolded | Martin Vædele Egdal | 18.86 | — |
| 3×3 Fewest Moves | Martin Vædele Egdal | 26 moves | 28.00 |
The PB harvest
3 set · 3 still standing- Igor Wojciech Wawrzynski — 3×3 blindfolded single 49.23: into the top 9.6% of the event's history.
- Asbjørn Brummer Birkelund — 3×3 Fewest Moves single 31 moves: into the top 17.4% of the event's history.
- Clara Bjerre Skov — 3×3 Fewest Moves single 39 moves: into the top 44.7% of the event's history.
First-timers
No people competed for the first time at this competition. Start here explains what a first competition is like.
Records watch
No national, continental or world records were set at this competition. That is true of most competitions.
The field
17 competitors · 32 results · 2 events.
Everyone who competed
17 competitors- Achim Spies
- Adam Marcellus Kelly
- Ander Chocarro Salaberria
- Asbjørn Brummer Birkelund
- Aura Clausen
- Callum James Goodyear
- Clara Bjerre Skov
- Daniel Vædele Egdal
- Emil Engberg Havsteen
- Ida Exner
- Igor Wojciech Wawrzynski
- Lucas Hansen
- Malte Oliver Bøgh Kjøller
- Martin Vædele Egdal
- Oliver Puhov
- Theodor Nordstrand
- Thomas Sonnenberg Jarner
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a final is a competition's last round; its order decides the podium · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · every solve starts from a computer-generated scramble, the same for every competitor in a round.