People · India
Sathya Prasanna
3×3 · top 68.9% of 284,439 all-time · competing since January 2016 · 2016PRAS02
Sathya Prasanna has been competing for 11 years. His best event is the 3×3: a personal-best single of 33.87, set at SSN Cube Open 2016, puts him in the top 68.9% of the 284,439 people who have ever been ranked in the event, and 11,149th in India. Across 3 competitions since January 2016, he has put 11 official solves on the record across one event. His 3×3 best has come down from 45.36 in January 2016 to 33.87, a 25% improvement. Sathya has entered three competitions, more competitions than 69% of everyone who has ever competed.
Standing, event by event
vs everyone ever ranked| Event | PB single | PB average | All-time standing | India | |
|---|---|---|---|---|---|
| 3×3 | 33.87 | 39.44 | top 68.9% | 11,149 / 20,018 |
Percentile against all competitors ever ranked in each event, a fairer measure than raw rank, because the pools differ by a factor of ten.
The line so far
Best single per competition, 3×3. Faster is higher — the axis is the right way up.
The story so far
- 23 Jan 2016First competition: Shaastra Cube Open 2016. A 45.36 3×3 single to start from.
Competitions
- SSN Cube Open 2017 · 28 Jul 2017
- SSN Cube Open 2016 · 5 Aug 2016 — 1 personal best set
- Shaastra Cube Open 2016 · 23 Jan 2016
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · top X% compares against everyone ever ranked in that event, which is fairer than raw rank because event pools differ tenfold.
The circuit
The people whose scorecards keep turning up next to his.
- Kesava Kirupa — met in 3 rounds, never finished ahead
- Akula Pavan Kumar — met in 3 rounds, never finished ahead
- Aditya Hari — met in 3 rounds, never finished ahead
Next targets
- A sub-30 3×3 single — 177,856 people have one; it is 3.87 away.
Targets move as he improves.