People · United States
Ryan Berger
2×2 · top 93.3% of 186,767 all-time · competing since December 2016 · 2016BERG13
Ryan Berger has been competing for 10 years. His best event is the 2×2: a personal-best single of 17.21, set at Keep Portland Weird 2017, puts him in the top 93.3% of the 186,767 people who have ever been ranked in the event, and 38,733rd in the United States. Across 2 competitions since December 2016, he has put 14 official solves on the record across two events. His 2×2 best has come down from 19.54 in December 2016 to 17.21, a 12% improvement. Ryan has entered two competitions.
Standing, event by event
vs everyone ever ranked| Event | PB single | PB average | All-time standing | United States | |
|---|---|---|---|---|---|
| 2×2 | 17.21 | 23.55 | top 93.3% | 38,733 / 40,951 | |
| 3×3 | 1:41.92 | 2:26.73 | top 98.8% | 59,264 / 59,724 |
Percentile against all competitors ever ranked in each event, a fairer measure than raw rank, because the pools differ by a factor of ten.
The line so far
Best single per competition, 2×2. Faster is higher — the axis is the right way up.
The story so far
- 10 Dec 2016First competition: Eugene 2016.
Competitions
- Keep Portland Weird 2017 · 4 Mar 2017 — 1 personal best set
- Eugene 2016 · 10 Dec 2016
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · top X% compares against everyone ever ranked in that event, which is fairer than raw rank because event pools differ tenfold.
The circuit
The people whose scorecards keep turning up next to his.
- Lauren Klemz — met in 4 rounds, finished ahead once
- Daniel Raber — met in 4 rounds, never finished ahead
- Nathan Raber — met in 4 rounds, never finished ahead
Next targets
- A sub-15 2×2 single — 169,048 people have one; it is 2.21 away.
- A sub-1:30 3×3 single — 278,641 people have one; it is 11.92 away.
Targets move as he improves.