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People · United States

Jonathan Liu

3×3 · top 5.2% of 288,433 all-time · competing since March 2017 · 2017LIUJ02

Jonathan Liu has been competing for 10 years. His best event is the 3×3: a personal-best single of 9.13, set at Bay Area Speedcubin' 17 2019, puts him in the top 5.2% of the 288,433 people who have ever been ranked in the event, and 2,948th in the United States. Until May 2008, no official 3×3 solve in the world had been that fast. Across 9 competitions since March 2017, he has put 161 official solves on the record across twelve events. Solve to solve, his 3×3 times vary about 13% around a typical one, steadier than 60% of the 36,406 competitors with ten or more counted rounds. His 3×3 best has come down from 13.72 in March 2017 to 9.13, a 33% improvement. Jonathan has entered nine competitions, more competitions than 91% of everyone who has ever competed.

3×3
best event — top 5.2% of 288,433 all-time
9.13
signature single · Bay Area Speedcubin' 17 2019
161
official solves on the record
13%
solve-to-solve spread · steadier than 60% of the field

Standing, event by event

vs everyone ever ranked
EventPB singlePB averageAll-time standingUnited States
3×39.1312.77
top 5.2%2,948 / 60,666
4×445.3855.28
top 18.8%2,877 / 19,354
2×24.164.85
top 28.6%11,507 / 41,674
3×3 one-handed24.3037.33
top 32.4%4,289 / 15,900
5×51:42.991:48.46
top 37.6%3,041 / 9,537
Square-126.7940.61
top 43.1%2,841 / 6,846
6×63:16.513:36.16
early days — 3 solves1,849 / 4,262
Megaminx2:10.282:28.62
top 51.5%3,934 / 8,026
Skewb11.2412.40
top 62.1%11,641 / 19,164
Pyraminx11.2412.69
top 62.3%18,609 / 29,168
7×75:52.535:55.21
top 66.0%2,036 / 3,236
Clock46.32—
early days — 1 solve8,853 / 9,172

Percentile against all competitors ever ranked in each event, a fairer measure than raw rank, because the pools differ by a factor of ten.

The line so far

MVCS Spring 2017: 13.72Bay Area Speedcubin' 10 2017: 11.26Bay Area Speedcubin' 11 2018: 11.15West Coast Cubing Tour - Cupertino 2018: 11.32Bay Area Speedcubin' 14 2019: 10.73Bay Area Speedcubin' 17 2019: 9.13Temecula Valley Back To School 2026: 11.62SacCubing XXIV 2026: 12.209.1313.7218 Mar 201720 Sep 2026

Best single per competition, 3×3. Faster is higher — the axis is the right way up.

The story so far

Competitions

Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · top X% compares against everyone ever ranked in that event, which is fairer than raw rank because event pools differ tenfold.

The circuit

The people whose scorecards keep turning up next to his.

Next targets

  • A sub-8 3×3 single — 8,101 people have one; it is 1.13 away.
  • A sub-40 4×4 single — 10,370 people have one; it is 5.38 away.

Targets move as he improves.