People · United States
Jaden Grimm
2×2 · top 59.0% of 186,767 all-time · competing since April 2018 · 2018GRIM04
Jaden Grimm has been competing for 8 years. His best event is the 2×2: a personal-best single of 6.83, set at CubeIowa 2019, puts him in the top 59.0% of the 186,767 people who have ever been ranked in the event, and 24,199th in the United States. Across 2 competitions since April 2018, he has put 20 official solves on the record across two events. His 2×2 best has come down from 10.40 in April 2018 to 6.83, a 34% improvement. Jaden has entered two competitions.
Standing, event by event
vs everyone ever ranked| Event | PB single | PB average | All-time standing | United States | |
|---|---|---|---|---|---|
| 2×2 | 6.83 | 10.80 | top 59.0% | 24,199 / 40,951 | |
| 3×3 | 32.39 | 36.12 | top 66.5% | 39,997 / 59,724 |
Percentile against all competitors ever ranked in each event, a fairer measure than raw rank, because the pools differ by a factor of ten.
The line so far
Best single per competition, 2×2. Faster is higher — the axis is the right way up.
The story so far
- 14 Apr 2018First competition: CubeIowa 2018. A 38.01 3×3 single to start from.
Competitions
- CubeIowa 2019 · 13 Apr 2019 — 2 personal bests set
- CubeIowa 2018 · 14 Apr 2018
Reading this page: a single is one solve's time · an average is the middle three of five solves, best and worst discarded · a PB is a personal best · a DNF (did not finish) is an attempt with no valid result: a popped piece, an unsolved face, an over-limit memorisation · top X% compares against everyone ever ranked in that event, which is fairer than raw rank because event pools differ tenfold.
The circuit
The people whose scorecards keep turning up next to his.
- Tyler Sickerson — met in 5 rounds, finished ahead once
- Joshua Feran — met in 5 rounds, never finished ahead
- Walker Welch — met in 5 rounds, never finished ahead
Next targets
- A sub-6 2×2 single — 95,042 people have one; it is 0.83 away.
- A sub-30 3×3 single — 177,856 people have one; it is 2.39 away.
Targets move as he improves.