Learn · Level 3 · the first two layers · case 39 of 41
F2L 39
The corner sits in its slot twisted, white showing on the front; its edge is already in the slot the right way round. 11 moves bring the pair home together.
Both pieces are home but wrongly turned, so the pair comes out, turns round, and goes back in.
Here the corner sits in its slot twisted, white showing on the front, and its edge is already in the slot the right way round. The white cross is done and the other three slots are already filled; only this corner and this edge are still adrift. The algorithm walks them into the front-right slot in 11 moves.
Of the 150 ways a corner and its edge can sit, one reduces to this case once you spin the top layer to match the picture. In the diagram the finished cube is grey wherever a piece does not matter; only the coloured pieces count.
Checked by simulation before publishing: the position shown plus the moves shown must produce a finished cube, and the algorithm must touch nothing outside its own job. The diagram and the player are drawn from the same simulated position, so they cannot disagree.