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The Middle Three
LearnF2L → 35

Learn · Level 3 · the first two layers · case 35 of 41

F2L 35

The corner rides the top layer at the front right, white looking out over the front; its edge is already in the slot, flipped the wrong way round. Eight moves bring the pair home together.

The edge already sits in the slot, right or flipped, while its corner circles the top layer.

Here the corner rides the top layer at the front right, white looking out over the front, and its edge is already in the slot, flipped the wrong way round. The white cross is done and the other three slots are already filled; only this corner and this edge are still adrift. The algorithm walks them into the front-right slot in eight moves.

Of the 150 ways a corner and its edge can sit, four reduce to this case once you spin the top layer to match the picture. In the diagram the finished cube is grey wherever a piece does not matter; only the coloured pieces count.

Checked by simulation before publishing: the position shown plus the moves shown must produce a finished cube, and the algorithm must touch nothing outside its own job. The diagram and the player are drawn from the same simulated position, so they cannot disagree.